this post was submitted on 23 Aug 2023
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Switch (docked mode) – 1080p / 30 frames per second target

Switch (handheld mode) – 720p / 30 frames per second target

As for MGS1:

“arrives virtually unchanged, as this is an emulated version of the 1998 game, lacking widescreen display or up-ressing, which may come as a disappointment for players hoping to play MGS1 on their 4K TVs”.

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[–] Narann@lemmy.world 9 points 1 year ago (1 children)

IIRC, HD edition on PS3 was 60fps. Kinda sad.

[–] mingistech@lemmy.world 2 points 1 year ago

Yes, the PS3 ran this at 720/60. So the switch doing 1080/30 docked seems about right.

[–] kr0n@lemmy.ml 6 points 1 year ago

In my opinion this is a scam.

If you have the MGS HD Collection you can skip this and emulate MGS1 on any device.

You will get the same.

[–] WarmSoda@lemm.ee 4 points 1 year ago (2 children)

This sounded great, but there's no widescreen at all? Ugh

[–] Hunter2@discuss.tchncs.de 6 points 1 year ago (1 children)

This uses the HD collection as the basis, so 2 and 3 will be 16:9 (widescreen).

[–] WarmSoda@lemm.ee 1 points 1 year ago
[–] slimerancher@lemmy.world 5 points 1 year ago* (last edited 1 year ago) (1 children)

In VGC’s Metal Gear Solid Master Collection hands-on preview, our writer said the compilation’s version of the first Metal Gear Solid “arrives virtually unchanged, as this is an emulated version of the 1998 game, lacking widescreen display or up-ressing, which may come as a disappointment for players hoping to play MGS1 on their 4K TVs”.

This is just for MGS1 though. I am guessing rest don't have widescreen too.

[–] WarmSoda@lemm.ee 8 points 1 year ago (1 children)

Yeah, I don't think any of them were widescreen until 4.
I'm all for remasters if companies want to make money between longer dev cycles, but I feel like not adding simple QoL things like widescreen and up-ressing takes this out of remaster territory and squarely into just a port.

[–] OmegaMouse@feddit.uk 5 points 1 year ago (2 children)

MGS2 and 3 are running at 1080p, which is widescreen right? I think they're just ports of the Xbox 360 remasters, which gave the originals widescreen support.

[–] WarmSoda@lemm.ee 2 points 1 year ago

I'm down with that then.

[–] rich@feddit.uk 1 points 1 year ago

Just saying, 1080p doesn't necessarily indicate whether it's wide-screen or not. 1080p refers to the vertical resolution - the horizontal resolution of the title could be the full 1920px or it could be a 4:3 image bordered by black bars. Still 1080p.

[–] Skkorm@lemmy.world 2 points 1 year ago

I'm not giving Konami any more money