Hunter2

joined 1 year ago
[–] Hunter2@discuss.tchncs.de 9 points 1 year ago

Yeah, nowadays I think it only affects that game, but older valve titles handed out instant bans on othet titles that used the same engine.

Cheating in one of the following Source games or a Source mod will result in a VAC ban for all games in the list below: Counter-Strike: Source Half-Life 2: Deathmatch Day of Defeat: Source Team Fortress 2

Similarly, cheating in one of the following Gold Source games will result in a VAC ban for all games in the list below:

Counter-Strike Counter-Strike: Condition Zero Ricochet Day of Defeat Team Fortress Classic Half-Life: Deathmatch Deathmatch Classic

https://help.steampowered.com/en/faqs/view/647C-5CC1-7EA9-3C29#application

[–] Hunter2@discuss.tchncs.de 2 points 1 year ago (1 children)

He used to be very active on social media

[–] Hunter2@discuss.tchncs.de 1 points 1 year ago (5 children)

Have you tried tweeting at him?

[–] Hunter2@discuss.tchncs.de 6 points 1 year ago* (last edited 1 year ago) (1 children)

All regulation is written in blood. If there was no regulation, everyone would be cutting corners and we'd get daily titan submersible-like situations.

Do you want a piece of suspension up your ass because a cab driver hit a road bump too hard?

Do you want your legs amputated? Because we can make bumpers go lower and more pointy to improve fuel efficiency.

If manufacturers could, they'd drop the catalytic converter and we'd be back to seeing/breathing cars spewing thick black smoke.

All that and they would still charge you the same as now.

[–] Hunter2@discuss.tchncs.de 4 points 1 year ago (1 children)

Do you have a computer telling you that speed or are you just making a guess? Because I find it unrealistic to be +30 kph on flat ground with a mountain bike for 30 minutes.

I say this because I have a gravel bike and can only keep +30kph for long periods if I'm on a slight incline and I'm pedaling with a purpose (not full sprint, but you wouldn't see a commuter pedal that hard)

On average people in commuting bikes will most likely be at around 15kph, low 20s on descents.

[–] Hunter2@discuss.tchncs.de 3 points 1 year ago

Only a couple of the final pod nanos had built-in radio, the other iPods all required additional hardware to be plugged in. I found that the hard way with an iPod classic... Even my shitty flip phone had built-in radio with an earpiece connected lol.

[–] Hunter2@discuss.tchncs.de 3 points 1 year ago

[Not OP]

I have not followed space launches in a few years, but in the past they did carry multiple payloads, in what they call "rideshare" launches. Some times, even with confidential cargo where the release of the main mission payload would be 40 minutes later offstream. But I have no clue of the frequency of those.

The wikipedia page indicates some of those launches https://en.wikipedia.org/wiki/List_of_Starlink_and_Starshield_launches

[–] Hunter2@discuss.tchncs.de 49 points 1 year ago (7 children)

Monkey's paw: Google buys it

[–] Hunter2@discuss.tchncs.de 63 points 1 year ago* (last edited 1 year ago) (2 children)

That's the treshold for you to get a 1st degree burn. No, it's not instantaneous at that temperature, but it certainly denotes that it shouldn't get there at all.

[–] Hunter2@discuss.tchncs.de 11 points 1 year ago

Got a chuckle out of the idiosyncrasy of Bottas getting screwed up by both Williams within a couple of laps.

[–] Hunter2@discuss.tchncs.de 10 points 1 year ago* (last edited 1 year ago)

Don't know about the best, but I detest games around crafting and I absolutely loved Subnautica. The whole experience become one of my video games.

Found it to be intuitive and streamlined. They tell you everything through the menus, so you don't need to run to the wiki for recipes (albeit I did use the wiki for coordinates on where to find certain things) and it has a story/events that push you further.

The gatekeeping isn't just to pad out the game, but it actually makes sense narratively (i.e. you need to go deeper and deeper as the game progresses so you'll be needing new material occasionally. You can't just avoid the crafting and complete the story.

You'll be constantly building a stock of raw materials and transformed ones as you need to improve your things but also produce fuel/energy, build/improve your base and there's even gardening (the latter is optional).

They also offer multiple modes. I played the one where you don't need to eat or drink, but otherwise is the same experience. But they also have a survival one where you need to eat and drink and another where if you die, it's game over. Adicionally there's also a creative/sandbox mode.

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