this post was submitted on 23 Jul 2024
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[–] ampersandrew@lemmy.world 48 points 3 months ago

It's actually reaching far more than 100k daily players. This many years later, and people still don't understand what concurrent means.

[–] Kyle_The_G@lemmy.world 28 points 3 months ago (2 children)

I wish they had DLC plans, I loved this game. The endgame set-up is perfect, one DLC could be the Karlach/wyll ending, one could be helping Gale with his thing... Theres endless material there

[–] etchinghillside@reddthat.com 17 points 3 months ago (2 children)

The pipe dream request would be for a toolset to allow custom user campaigns and go the Neverwinter Nights route.

[–] errer@lemmy.world 3 points 3 months ago

It’s apparently a license restriction that prevents this. Damn WotC.

[–] oxideseven@lemmy.ca 2 points 3 months ago

This is what I kept thinking about the entire time. The amount of other campaigns I played in NWN was bonkers.

[–] Nighed@feddit.uk 3 points 3 months ago (1 children)

That would require you to have chosen that path through the game for it to work though?

What level of different choices would they allow, or just do it as a stand alone?

The longer the game gets the more the combinations build up and the worse the replayability gets for many players due to the length.

[–] Xanis@lemmy.world 5 points 3 months ago

That's...not quite right. The demographic into these games like the length, it's great content and tells an awesome story. They want replayability. They want choices. They look forward to mistakes and seeing where it leads. To them length just means more time to enjoy every possible way of doing things.

[–] Damage@slrpnk.net 21 points 3 months ago

'cause it takes months to finish

[–] Aussiemandeus@aussie.zone 13 points 3 months ago (1 children)

Player count for a game like this doesn't matter.

It isn't a greedy corpo product that needs to farm engagement to fleece every cent from its players.

It's one time purchase, I wish gamed journalism's would drop the bullshit player counts matter for every game.

Even after no one is playing BG3 anymore they still made their money and have no more ongoing costs.

Not like fallout 76 where it costs them daily to maintain servers etc. Then it matters

[–] user1919@lemmy.world 9 points 3 months ago

Most of the player count increase is on weekends and players are genuinely returning to play on their own, not because of some event or update. Last update was many months ago and next will be in August.

[–] SpaghettiYeti@lemmy.world 11 points 3 months ago (1 children)

My wife and I finished a local coop evil durge run this past weekend. We sat there after we quit the game and said "what game do you want to play now?"

We looked around my 700+ steam game library and over a hundred of which have multiplayer.

She says "I'd be down to like.. create a new character in bg3 because character creation is fun. I want to make a big tiddy goth durge, but we just played for 10 hours so you only got me for like another 2 before bed". To which I replied "I want to punch people into oblivion while naked as a monk because I've never done something so ridiculous in a game like this".

4 hours later....

I am not making this up.

We love this fucking game. Different every time.

[–] hand@lemmy.studio 3 points 3 months ago

DoS2 is fantastic and worth checking out (if you haven't) enjoy your adventure.

[–] PerogiBoi@lemmy.ca 7 points 3 months ago

Because no one has beaten it yet! Seriously I’m 95 hours in and at Act 3 and there is still at least another 20 or so hours of me playing before I get to what I’m assuming is the final quest.

Great fucking game. And I’m someone who likes playing shooters and racing games.

[–] brucethemoose@lemmy.world 5 points 3 months ago (1 children)

I wonder what "tail" sales will be like for this game.

[–] mosiacmango@lemm.ee 14 points 3 months ago* (last edited 3 months ago) (2 children)

I haven't bought it yet, as it's not a game style I normally enjoy. I've heard so many positive things that I will likely buy it at some point though, just not near full price.

I expect im not alone here, and that the long tail will be long indeed for this one.

[–] CaptainEffort@sh.itjust.works 8 points 3 months ago

Just want to add that I, and loads of others from what I’ve seen, thought exactly the same way you do, in that the game really didn’t seem like my type of thing. I don’t play dnd, and I haven’t enjoyed other games like it in the genre before.

I mean even their previous game, Divinity Original Sin 2, I tried so hard to get into but couldn’t.

But let me tell you… not only was it my goty, it became one of my favorite games of all time. I seriously couldn’t recommend it more.

[–] brucethemoose@lemmy.world 7 points 3 months ago* (last edited 3 months ago)

I don't like turn based games, I don't really like classic fantasy, I especilaly hate hotbar style WoW combat. I am not a D&D fan. I really thought I wouldn't like BG3.

But I adore BG3.

The writing, the dialogue, the areas, quests, it's all just too good. The game is huge, AND deep. Even the combat has grown on me, though I would still prefer something in the vein of the later Mass Effect games.

[–] RightHandOfIkaros@lemmy.world -1 points 3 months ago (2 children)

Its got a multiplayer component right? That's likely the biggest contributing factor to this. I doubt these numbers are all people playing the game solo.

[–] person420@lemmynsfw.com 3 points 3 months ago (1 children)

Me and a few friends have a biweekly group who play. We treat it like an actual tabletop RPG and have been having a ton of fun.

[–] RightHandOfIkaros@lemmy.world 2 points 3 months ago

Yeah, I used to do that with Divinity II. Its a lot of fun if everyone is able to enjoy the game.

[–] swab148@lemm.ee 2 points 3 months ago (1 children)

When they add crossplay, it's going to be even more!

[–] RightHandOfIkaros@lemmy.world 2 points 3 months ago