YAY!! I remember trying to prototype a mobile game through itch and the array buffers made it impossible, I should re-export it and try again
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Note that this change hasn't been merged into the engine yet. If you're impatient like me and want to export anyways you can grab this PR's build and no_threads template from the top right here (artifacts) and export using that.
Well I guess until then I’ll just be waiting… for godot
itch has support for SharedArrayBuffer. You just need to enable this in the options. I tried this like a year ago and it also worked on mobile
It looks like it was added in 15.2! 15.1 technically had it but sounds like it was disabled because of vulnerabilities. I should rebuild it with the current version then, see how it holds up
If true I may actually switch from 3.5 to 4.3. Thanks for the info good sir.
Noice
Awesome! Glad this persistent issue has been addressed!
Oh damn! This is great!