this post was submitted on 05 Sep 2024
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Helldivers 2

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TLDR: Big balance pass to make weapons more effective and enemies weaker to a degree coming Sept 17

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[–] ChicoSuave@lemmy.world 7 points 2 months ago

Yeah, I stopped playing after they added 50% more downtime to the quasar cannon for "balance" because it was too effective at dealing with bugs. You know, too effective, like how a weapon would be designed to perform.

But the bug that keeps 4 chargers on us at all times? That's fine. That gets no attention.

Such brain dead devs that had everything but pissed it away with bad management decisions and even worse gameplay design ideas.