Eventually, but it starts with Googling and trying a bunch of other example code and failing miserably.
enki
Gonna blame its marketing, because this is totally up my alley but it's one of maybe three films in this list I've never heard of.
Probably a kernel update that required a reboot, then a bunch more updates that had a dependency on the new kernel. I usually just click update when I jump on in the morning and let it do its thing before I get started for the day.
No, Apple can begin supporting RCS and play nice with other phones (not just Android) using a modern, encrypted, and open messaging platform. But they choose to fall back to SMS intentionally in order to market their devices as superior.
Eh? RCS is an open standard. Yes, you're basically required to use Google's RCS endpoints at this point unless you want to host your own, but it's far superior to SMS. Apple made their own proprietary version in iMessage instead, so you have iPhones on iMessage and every other phone in the world on RCS.
It very much is a difference. If you've ever worked a corporate job, the relationship between devs and execs is exactly the same as a publisher and studio relationship. The devs did not want to release the game yet, nor do I think they wanted to support legacy consoles, but the shareholders forced that on them.
Thank the EPA (in the US) for that, not consumers.
Also, 40 cents in 1975 is equivalent to $2.28 USD today.
Brand new previous year models go on sale for that cheap every year when new models are released. If you want a killer deal on a brand new car, start looking at the handful of 2023 models still sitting on lots now that 2024 models are out.
Assuming that's about a 60 mile commute and they average 30 miles per gallon, that means it costs your friends 1/8th of their income just to drive to work.
2 gals x $4/gallon x 2 trips = $16. That's one hour of their eight hour shift that they have to work just to be able to work.
That's if they get 30mpg. At 20mpg, it costs them $24, or 1.5 hours of work just to afford to get to work.
IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.
A lot of the hate was undeserved, IMO. Besides one absolutely hilarious bug where I called my ride in an odd place, and another where part of a mission didn't trigger so I had to reload the last Autosave which was about 30 seconds back, the game ran well for me and a lot of friends at launch. And CDPR responded quickly and had patches out within a week fixing most of the gameplay affecting bugs.
I typically judge games pretty harshly, and my only experience with CDPR prior was Witcher 3, which dropped with some bugs but was patched within a week, and really didn't understand the level of shade CDPR received.
79 checking in