this post was submitted on 06 Oct 2023
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[–] NegativeLookBehind@kbin.social 27 points 1 year ago (16 children)

Money they could’ve spent up front, to actually make the game not a total shit-volcano.

[–] Broken_Monitor@lemmy.world 21 points 1 year ago (7 children)

Absolutely, I remember seeing the original preview trailer with the tag line “Release Date: When it’s ready.” And I was like wow mad respect this is gonna rock. What a fucking bait and switch that was.

I can say I am replaying it now on the exact same PC setup I used 3 years ago and it is a completely different experience. No crashes, no glitches (so far), no random naked T posing on my motorcycle (which is kind of sad, that shit was hilarious). The skills system is totally reworked and I put it to hard difficulty and the enemies now put up more of a fight (AI is still kind of dumb tho). Cops actually chase you, you can finally shoot out of your car (there’s also new skills in the skill tree for improving vehicle abilities). Sooo it’s worth revisiting even if you don’t buy the DLC, IMO.

[–] enki@lemm.ee 1 points 1 year ago (1 children)

IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.

[–] iAmTheTot@kbin.social 10 points 1 year ago (1 children)

were eventually pressured into releasing earlier than they wanted.

My guy, they developed and published the game themselves. They pressured themselves.

[–] Chozo@kbin.social 4 points 1 year ago (1 children)

I think he means the developers were pressured by CDPR's upper management. The devs were saying that the game wasn't ready, but management was telling them it had to ship, anyway.

[–] iAmTheTot@kbin.social 6 points 1 year ago (1 children)

That's what I just said. CDPR upper management is still CDPR, it's a distinction without a difference.

[–] enki@lemm.ee 1 points 1 year ago* (last edited 1 year ago) (1 children)

It very much is a difference. If you've ever worked a corporate job, the relationship between devs and execs is exactly the same as a publisher and studio relationship. The devs did not want to release the game yet, nor do I think they wanted to support legacy consoles, but the shareholders forced that on them.

[–] Trail@lemmy.world 3 points 1 year ago

But that does not matter to us as consumers. The product was intentionally released half baked, whether the decision was made by someone within CDPR or outside, it is the same.

I don't care about their company organisation, I care about the product.

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