Wooster

joined 1 year ago
[–] Wooster@startrek.website 7 points 8 months ago (1 children)

Through a valued partnership between Propstore Ltd. and CBS Studios Inc., an amicable agreement among all parties involved has been reached to restore Captain Jean-Luc Picard’s iconic Star Trek: The Next Generation captain’s chair to the Star Trek Archive,” a statement on Propstore’s website now reads. “The chair will be preserved as a piece of science fiction history. While the whereabouts of the chair had been unknown for three decades, the Star Trek Archive is currently working on plans to showcase it for Star Trek fans to see firsthand in the coming year.

[–] Wooster@startrek.website 14 points 8 months ago (1 children)

I had the Starfleet Academy game… waaaaay ahead of its time… as in the hardware really couldn’t handle 3D combat.

[–] Wooster@startrek.website 15 points 8 months ago (1 children)

I wish the actors were cleared to reveal little things… otherwise these interviews are just barely interactive NDAs.

[–] Wooster@startrek.website 4 points 8 months ago (1 children)

This just makes me sad that we’ll probably never see the Rogue Leader games ever again

[–] Wooster@startrek.website 2 points 8 months ago

Huh… I wonder if the Borg Corgi is a homage to the “Ensign Sue Must Die” saga, which featured a Borg Beagle.

[–] Wooster@startrek.website 6 points 9 months ago

I remember playing this on the Wii, it felt like, going in, it was a spiritual successor to Banjo-Kazooie with Mario Sunshine mechanics, and a threat to the existence of Kingdom Hearts.

Then I played the game, and my impressions sank.

The morality system was, IMO, poorly balanced. Trying to do good is excessively tedious, and it’s easy to accidentally do evil (Oswald’s kids, anyone?) Then you decide you’re not having fun finding all of Mecha-Goof’s parts, and decide to come back to that collectathon later, only to find that you’re locked out of that and have to pay a ransom instead.

I really hope this version is more than just a new coat of paint.

[–] Wooster@startrek.website 6 points 9 months ago

It still burns that Prodigy was barely included in the tribute to Trek animation.

[–] Wooster@startrek.website 5 points 9 months ago (1 children)

I got the book too! Did you have any luck de-dacting the Rubber Ducky Room pages?

[–] Wooster@startrek.website 6 points 9 months ago

We probably get our best look at penal rehabilitation in Lower Decks' "A Few Badgeys More"

We learn that Daystrom Institute has a facility dedicated to evil robots, but through therapy, and exploration of art, sports, and other hobbies and psych-evaluations they may earn parole, and from there re-enter society.

Peanut Hamper made it to parole, initially as a ruse, but actually ended up taking it seriously.

Agimus is lagging behind her, but also shows signs of sincere reform.

Honestly, while a lot of it was played for laughs, I really appreciated how it really was Star Trek's optimism at its peak. People can be reformed, and are not sentenced to life in a cubical if they are capable of earning it.

[–] Wooster@startrek.website 2 points 10 months ago

Normally I'd agree with you, but Another Code: R interprets the Hotel Dusk/Last Window split screen gimmick quite well, and they used it in the Switch game as well.

[–] Wooster@startrek.website 2 points 10 months ago (1 children)

Hmm… The games are indeed wildly different, and there are some subtle story changes (mostly to fix retcons with R, but D gets a little more to do).

But regardless of if you think playing the same story on both hardware is worth it, the Switch game has 'Another Code: R' bundled in, which makes it a MUCH fuller experience than the DS title.

(That said, I do think all of CiNG's DS games (Hotel Dusk, Last Window, Again: Eye of Providence, and Trace Memory) are all worth playing at least once to experience the unprecedented creativity in puzzle design. Though I will admit that Again took a couple of chapters before it grew on me.)

[–] Wooster@startrek.website 2 points 10 months ago (2 children)

TBH, I’m surprised they’re remade this game (Games?) for a couple of reasons.

  • My understanding is that Hotel Dusk is much more popular series, and Lost Window flunked because no one knew it was a Hotel Dusk sequel. Those games need the Recollections treatment.

  • Another Code: R was supposed to lead to a sequel starring the game’s deuteragonist, Matthew Crusoe. I feel like it would make more sense to make the third game in the saga than to remake the first two.

(But that said, there were significant changes in the first game on Switch—mostly to resolve retcons made in R—so maybe they added more to Matthew’s story in R’s remake? I haven’t gotten that far yet)

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