this post was submitted on 21 Jan 2024
23 points (92.6% liked)

Nintendo

18490 readers
76 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game | Date


|


Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025

Other Gaming Communities


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Wooster@startrek.website 9 points 10 months ago (8 children)

My gosh, I’ve loved this series since it was known as Trace Memory on the DS, and I modded my Wii explicitly so I could play the EU exclusive sequel.

So far, I’ve played to the opening bits of R.

Calling this game a remake, honestly, it doesn’t do it any justice.

The first game has been remade from the ground up.

As in, the mansion that is the game’s setting has been entirely redone with a new layout. It feels more like an actual mansion now, as opposed to something akin to an RPG dungeon where you keep exploring deeper and deeper.

The puzzles have also been redone from scratch. Honestly, this was probably very necessary as CiNG liked to incorporate hardware features into their puzzles. In the DS there was one puzzle where you had to look at the reflection on one screen onto the other… obviously that’s impossible on the Switch.

Actually, on that note, I didn’t recognize hardly any puzzles from the original game.

TBH… the Trace Memory bits feel like an entirely different game, that only used the same characters and, broadly, the same plot.

This is not a complaint, (well, aside from not being able to use the DS hardware creatively this time around), It’s very much a more polished experience this time around.

[–] xyzzy@lemm.ee 1 points 10 months ago (2 children)

I own the DS game but never got around to playing it. I also bought the Switch game. Are they so different that you think it would be worth playing both?

[–] Wooster@startrek.website 2 points 10 months ago (1 children)

Hmm… The games are indeed wildly different, and there are some subtle story changes (mostly to fix retcons with R, but D gets a little more to do).

But regardless of if you think playing the same story on both hardware is worth it, the Switch game has 'Another Code: R' bundled in, which makes it a MUCH fuller experience than the DS title.

(That said, I do think all of CiNG's DS games (Hotel Dusk, Last Window, Again: Eye of Providence, and Trace Memory) are all worth playing at least once to experience the unprecedented creativity in puzzle design. Though I will admit that Again took a couple of chapters before it grew on me.)

[–] xyzzy@lemm.ee 1 points 10 months ago

Thanks! I own those too (well, not Again), but was planning on having an adventure game binge at some point to play them all.

load more comments (5 replies)