Ethalis

joined 1 year ago
[–] Ethalis@jlai.lu 76 points 2 days ago (7 children)

For those who don't know, french gendarmes are part of the military. Those Israeli policemen just assaulted a French soldier on French soil which, you know, is usually a pretty big diplomatic no-no

[–] Ethalis@jlai.lu 25 points 4 days ago

Sure, but you can bet right-wing parties around Europe are taking notes right now and will get closer and closer to Trump in the next few years, just like they did last time

[–] Ethalis@jlai.lu 6 points 3 weeks ago

Yeah the amount of plastic wrapping in this picture is concerning, I'm curious where that abomination comes from

[–] Ethalis@jlai.lu 56 points 1 month ago

I hate the subscription model so much

[–] Ethalis@jlai.lu 17 points 1 month ago (3 children)

I think the word genre comes directly from the french word ("genre", meaning "type"), which in the plural form is "genres". I don't think "genera" means anything, it's probably a typo

[–] Ethalis@jlai.lu 6 points 1 month ago
[–] Ethalis@jlai.lu 147 points 2 months ago* (last edited 2 months ago) (4 children)

You created this post in order to give yourself an alibi when someone notices this game appears in your "Last games played", didn't you?

[–] Ethalis@jlai.lu 21 points 2 months ago (1 children)

The Rich Asshole class is OP honestly, hopefully they nerf it soon

[–] Ethalis@jlai.lu 18 points 2 months ago

Macron is the President, not the PM, so he doesn't have to leave. Moreover, he's the only one who can appoint a new PM, so all the NFP can do is put forward a candidate and hope His Majesty Macron deems him/her to be worthy. The whole situation is essentially a soft coup by Macron and his party, there's no way around it

[–] Ethalis@jlai.lu 18 points 3 months ago (1 children)

Oh so the real inhabitants of Paris showed up for the Olympics too?

[–] Ethalis@jlai.lu 12 points 4 months ago

The math is a bit more complicated since there are multiple tax brackets below 400k, but that's the general idea yeah

[–] Ethalis@jlai.lu 47 points 4 months ago (1 children)

It doesn't even work like that: only the "extra" revenue above 400k would be subject to the 90% tax, everything below that would still be subject to standard tax rates

29
submitted 7 months ago* (last edited 7 months ago) by Ethalis@jlai.lu to c/helldivers2@lemmy.ca
 

I really, really want to like that side of the game. I love the idea of players pooling together their tiny, individual actions towards a greater shared goal and what it can bring in terms of RP and immersion. Having new content gated behind community participation is an awesome idea, and I totally get the idea of simulating a back and forth war between the players and the AI for the control of the Galaxy.

However, I can't help but feel mostly frustrated with how it's actually implemented, both in its presentation and in its actual mechanics.

On the presentation side, everything looks so half-hearted that it ends up feeling meaningless. Apart from the major order and a few flavor lines thrown together in a corner of the screen, there's nothing that make us feel like the galactic war has any consequence on the lore of the game. Every few days we gain or lose a planet, but it doesn't really feel like winning or losing: we just get our medals or we don't, and then it's mostly back to usual business. Even the consequences are not clearly shown: the apparition of bit gunship is a clear consequence of us not managing to capture To it, but I'm pretty sure the majority of the player base won't even notice it and just think "well, I guess the update brought us some new enemy types, cool!". I get minimalism, but I feel all of this would be so much better if we had small cutscenes to mark each important step, or even just a war room in the ship where we could read strategic reports or whatever, anything to give it more context.

On the gameplay side, the fact that the only available action the players can do to have an influence of the global war is to either launch "attack missions" on enemy planets or "defense missions" on a super earth planet feels very limited, especially since all missions are played very similarly. It just seems to devolve in a endless tug-of-war consisting of capturing a planet, then defending it over and over, with very few variations and very few reasons to care Gameplay-wise. How cool would it be if defense missions were actually about defending allied areas against an enemy invasion, with radically different objectives like supporting SEAF positions or defending strategic zones against waves of enemies?

To close up what is slowly starting to look like a wall of text, I just want to say that I don't mean to sound whiny and that I actually really enjoy the game as it is. It just feels like a wasted opportunity to have this truly awesome idea and then do almost nothing with it.

What are your thoughts on this?

Edit: Also, just wanted to point out I realize that budgets exist and the galactic war probably wasn't (and shouldn't have been) their top priority. Getting the core gameplay was and still is more important than the rest.

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