[-] Carighan@lemmy.world 2 points 18 minutes ago

And as for the two that did not showed up. It’s a good practice to reconfirm the night before. Sometimes people forget. Sometimes life gets in the way.

It's why for board gaming, nowadays we plan on this weird mix of snacks: Most is just bagged stuff so we can always not open bags, and the little fresh stuff that there is - usually one guy who loves to bake - is not done just for that evening, he makes a whole lot, brings some to board gaming and the rest goes to colleagues in the office.

And if we know before hand that nobody has eaten but we all want a major meal, we'll order something and in turn plan for even less snacks.

[-] Carighan@lemmy.world 2 points 20 minutes ago

I will add that while I don't know OP's friends that seems like a ridiculous amount of food for just 5 people, unless you know they're skipping their main meal that day before. And you need to confirm that, something I learned with organizing board gaming. You can't just assume people will be hungry/thirsty.

It sounds silly, because we have this assumption that we should "just have enough stuff" (and being hungry right now, the stuff in the OP pic looks yummy!), but we're also not throwing a kid's birthday party, we can just ask and collectively organize and plan.

[-] Carighan@lemmy.world 6 points 17 hours ago

Sure, but how do you solve the problems that patents in turn solved (and brought new problems with them of course)? That as kinda my point, if we just ban patents we can just look back to know which problems we need to solve in another way.

[-] Carighan@lemmy.world 3 points 18 hours ago

We always told them we want things to be optional, and now this is an extension so I dunno. Seems they're listening?

[-] Carighan@lemmy.world -4 points 19 hours ago
[-] Carighan@lemmy.world 5 points 20 hours ago

Well, you can just... not install the extension then?

[-] Carighan@lemmy.world 10 points 21 hours ago

Yeah but again, not a copyright lawsuit.

[-] Carighan@lemmy.world 1 points 21 hours ago

That's genuinely not as simple as you think it is. You realize there was a time before modern patent law, yes?

[-] Carighan@lemmy.world 14 points 21 hours ago

That's not how patent law works.

[-] Carighan@lemmy.world 15 points 1 day ago

Yeah, sadly this has become normal. The polution rate has reached ~100%. And sure, you already artificially build the final image anyways, but with Starlink, this has become a necessity. You can no longer take any individual shots, as they're all just Starlink streaks.

[-] Carighan@lemmy.world 10 points 1 day ago

That's the main issue I see here, too. If you can provide this without the side effect, per-country, sure. Go ahead. Cool service.

[-] Carighan@lemmy.world 1 points 1 day ago

Yeah you wouldn't be insulting the police over here, either. If for no other reason that should something happen that requires police presence just around the next corner you're going, you do not want the police to automatically be siding with the other party.

59
submitted 3 days ago by Carighan@lemmy.world to c/games@lemmy.world

Text copied and pasted from the linked Steam update (there's also a video showcasing things):

Brand New Gameplay Presets

You wanted a challenge, more variety, and more control over... everything! So we've given it to you. Starting today you can modify your trips in the Zone with 7 new presets:

Pacific Drive

The standard Pacific Drive experience - a Pacific Drive through the Olympic Peninsula.
Scenic Tour

Crafting requirements, resource consumption, driving difficulty, hazards, dangers, storms, and damage are all lowered or disabled. The player cannot die. A scenic route through the story of Pacific Drive.
Joyride

The same gameplay and tension as Pacific Drive, but gathering, crafting, and research requirements are all lowered. Damage and failure penalties are minimal.
A Sunday Drive

Focus on the Olympic Peninsula with minimal interruptions
Nuclear Journey

Every map will be filled with low dose radiation that is harmful to the player. Storms are faster and stronger, hazards and damage are more plentiful. An unpredictable, irradiated journey that only the car can protect you from.
Mechanic's Road Trip

Terrain and the status of the car impact driving more. Items to repair the car are more costly to craft, and can't be crafted on a run. A challenging drive and susceptible car will provide a test of your forethought, problem solving, and automobile experience.
Olympic Gauntlet

All aspects of the game are much harder - An extreme gauntlet to challenge the most dedicated Breachers.
Iron Wagon

All aspects of the game are much harder, and failing a run will delete your save file. An extreme gauntlet to challenge the most dedicated Breachers, with no room for failure.

It doesn't end there though, you can create your own presets with over 50 new settings in addition to the base game's existing options. Tune and tweak your trips to be as punishing or as pain-free as you'd like, all from the same menu.

New Paintable Parts and Collectible Cosmetics

Unleash your inner artist and further customize your heroic wagon! Bumpers and wheels are now fully paintable. It's fully possible for you to create the best and brightest clown car station wagon imaginable, or black out your rig for a more Mad Max style adventure.

Along with the new paintable surfaces, we've add two new collectible cosmetics to find out on a trip - an antenna topper and mirror hanger that fit in pretty well with the surreal, fantastical elements of the Zone.

Play Custom Music from Local Storage (PC ONLY)

Now that you've got a custom car... how about some custom tunes? One of the most requested features from the community was the ability to use your own playlists and music in game - and we're happy to say that this feature is also included in todays update. For PC players, you can now load your local music into a folder via local storage and Pacific Drive will pull it into the game. You'll be able to kick back and listen to it in the garage via the Jukebox or out on the road through your old station wagon speakers.

Songs are loaded from `%localappdata%/PenDriverPro/Custom/Radio/` folder, and this feature supports .wav, .mp3, and .ogg files, as well as simple .m3u/.m3u8 files.
Playlist files may point to an external internet radio stream as well (if the stream type is supported).
Enabled in the Audio settings category, can choose to have no custom music (Default), a mixed playlist of default music and your custom set, or exclusively your own music.
Reminder:
If you are streaming the game or otherwise creating content, you could be at risk of DMCA strikes or content restrictions on platforms like Twitch and YouTube if you are playing copywritten music through Pacific Drive’s in game radio. Use this feature responsibly, and at your own risk.

The Anomalous Cosmetic Pack

Last but certainly not least... we have a new cosmetic DLC pack available! This Anomalous set features parts and decals that pay tribute to your favorite weirdness from out in the Zone.

Included in this cosmetic DLC:

Mailbox Bunny (Bobblehead)
Sawblade (Hood Ornament)
Tourist (Shifter)
Anchor (Steering Wheel)
Vacation (Sticker Pack)
Anomaly (Decal Kit)

Our paid cosmetic DLC packs allow Ironwood to continue to support the game with content updates just like this one! Stay tuned towards the end of the year for upcoming details about our Winter update and more - Pacific Drive just keeps getting bigger and better and we're very thankful that you're all along for the ride.

203
submitted 5 days ago by Carighan@lemmy.world to c/games@lemmy.world

This emoji summarizes it perfectly: 🤢

28
submitted 1 week ago by Carighan@lemmy.world to c/firefox@fedia.io

I am quite happy they added the borders, but I know some people use high-contrast themes as a base for their own theming and don't want this, in this case, add this to your userChrome.css:

:root {
  --toolbarbutton-outline: none !important;
}

10
submitted 1 week ago by Carighan@lemmy.world to c/games@lemmy.world
87
submitted 2 weeks ago* (last edited 2 weeks ago) by Carighan@lemmy.world to c/programming@programming.dev

Obviously, given the subject matter, I had to let ChatGPT generate a summary for this:

The Meta Stack Overflow post discusses a policy decision regarding the use of generative AI tools, such as ChatGPT, on the platform. The key points include:

  1. Ban on Generative AI: The community has decided to prohibit the use of generative AI for answering questions on Stack Overflow. This is due to concerns about the quality and reliability of AI-generated content.
  1. Quality Control: The decision aims to maintain high standards for answers, as AI-generated responses may lack accuracy and context, potentially leading to misinformation.
  1. Community Feedback: The policy was influenced by feedback from the community, emphasizing the importance of human expertise in providing reliable answers.
  1. Future Considerations: The post suggests that while the current stance is a ban, the situation may be revisited in the future as the technology evolves.

Overall, the policy reflects a commitment to ensuring that the content on Stack Overflow remains trustworthy and valuable to its users.

198
submitted 3 weeks ago* (last edited 3 weeks ago) by Carighan@lemmy.world to c/fediverse@lemmy.world

So... if the backend gets moved over to Wordpress, and Wordpress can already federate, I guess this means Tumblr is coming to the fediverse? 😮

26
submitted 4 weeks ago by Carighan@lemmy.world to c/games@lemmy.world

This is looking pretty good. I'm especially excited about them taking key bindings seriously, with even class-specific binds.

Coming fresh off of Avatar Frontiers of Pandora - which I loved - where Ubisoft could not even be arsed to make key rebinding usable by having several hardcoded functions on E and F, absolutely crucial buttons that both block using ESDF to move (as is proper, as per Tribes) or using a lefty keybinding setup near the numpad for us 96% users.

Don't get me wrong, this is still the successor to the severly undercooked if well-designed DA2 and then the big but also super tepid and boring DAI. Not truly excited about the game as a whole, and definitely not going to get this before a few patches have passed fixing the worst bugs.

But for as laughable as the first trailer was, it's now looking... quite good?

21
submitted 4 weeks ago by Carighan@lemmy.world to c/games@lemmy.world

The closed alpha consists of two thrilling modes - Hotzone and Team Deathmatch - across three different maps (Ozone, Zenith and Frontier) and grants players an early look at each of its three factions. There is no time or match limit during the alpha, and it is free to play.

Iterating on the initial game’s success, 1047 has rebuilt Splitgate 2 from scratch. Suit up and portal into the action as an elite Ace, choosing between three factions - each with their own distinct abilities tailored to a variety of playstyles. Mix and match to create the ultimate team and play together to master Splitgate 2’s fast-paced combat unlocking new capabilities along the way.

25
submitted 1 month ago by Carighan@lemmy.world to c/games@lemmy.world

From the article:

On the whole, Bloober's Silent Hill 2 sometimes seems more... visually led than it should. There's an innocent airiness and spaciousness to it, for all the shadows and grime, with puddles that grandly reflect the clouds and sumptuously imagined interiors that speak to an antiquated fixation with extravagant lighting effects and photorealistic fine-detailing for its own sake.

21
submitted 1 month ago by Carighan@lemmy.world to c/games@lemmy.world

The big one here is IMO the change in respawn systems, from group respawn (the thing they custom-made for Season 7) to a more standard wave respawn system:

So those things were great, but the biggest problem with Group Respawn was how dying first often led to getting “buried” by a long sequence of teammates dying in a row, making your respawn time a lot longer. This meant their respawn times were generally shorter, but it also meant yours was longer. Wave Respawn fixes that by ensuring your respawn time will always be shorter than the default if another hero was already dead.

Though the statistic with group respawn is truly interesting, about how it made a much bigger difference in particular in the highest ranks. Which is curious, as you'd also assume that in those ranks, people would have known to stay back and wait for their respawning teammates, which in a way is all group respawn ever did, forcing that.

29
submitted 1 month ago by Carighan@lemmy.world to c/games@lemmy.world

Excited as all hell, this looks really really beautiful in remastered. 😮

11
submitted 1 month ago by Carighan@lemmy.world to c/gaming@lemmy.ml

If someone finds the dark mode or knows where I left my pair of sunglasses, let me know. 😑

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Carighan

joined 1 year ago