this post was submitted on 22 Apr 2025
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Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That ~~smile~~ horse armor. That damned ~~smile~~ horse armor.

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[–] MisterOwl@lemmy.world 3 points 1 hour ago (1 children)

I cannot believe the number of suckers who fell for this cash grab. It's just a fucking $50 graphics mod.

[–] SassyRamen@lemmy.world 1 points 7 minutes ago* (last edited 7 minutes ago)

They saw Diablo II and said "fuck yeah"

[–] Tracaine@lemmy.world 12 points 7 hours ago

This is the only reason they remastered the game. They wanted to sell the horse armor again.

[–] Slab_Bulkhead@lemmy.world 47 points 1 day ago (21 children)
[–] DoucheBagMcSwag@lemmy.dbzer0.com 8 points 1 day ago (1 children)

Mods are not supported "officially" but check NexusMods and then get back with me

[–] Slab_Bulkhead@lemmy.world 3 points 13 hours ago

THEIR BREAKING THE EULA!? TODD! TODD THEY DIDN'T READ THE EULA!!!

[–] jaark@infosec.pub 49 points 1 day ago (1 children)

Are you implying by that that mods are being prevented from operating? The second line implies the opposite .. "If you are experiencing gameplay issues while playing with mods, it's recommended you first try uninstalling your mods"

'Supported' could means that Bethesda will basically ignore any problem reports or support requests whilst mods (which are completely out of their control) are installed - seems reasonable to me.

[–] shiroininja@lemmy.world 22 points 1 day ago (7 children)

This. When have developers actually put in support for mods, except for paid bullshit like the content store?

[–] Dragonstaff@leminal.space 11 points 15 hours ago

BG3 has a built in mod manager and (free) mod library.

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[–] Kolanaki@pawb.social 21 points 1 day ago* (last edited 1 day ago)

Says mods are not supported, but then goes on to suggesting you uninstall mods if you're experiencing an issue with them.

Sounds less like the game itself can't be modded, and more like they can't provide support for issues stemming from mods. Which has literally always been the case.

[–] BuboScandiacus@mander.xyz 12 points 1 day ago (1 children)

Wtf happened to bethesda

Who will make the game then ? It’s like firing their entire dev team

[–] p03locke@lemmy.dbzer0.com 4 points 1 day ago (1 children)

Wtf happened to bethesda

Todd

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[–] shiroininja@lemmy.world 8 points 1 day ago (5 children)

But no game officially supports mods, at first. Like 99% of mods for games are made without the developer’s assistance or blessing. That’s part of being a mod developer, figuring out how to do shit. I honestly want developer’s hands off of the community

[–] entwine413@lemm.ee 16 points 1 day ago (2 children)

That's absolutely not true anymore. Many games support mods now, and Steam Workshop is a thing.

[–] bob_lemon@feddit.org 1 points 8 hours ago

There's a semantic difference between "supporting mods" and "provide support for modded installations". The former is fairly common and is what steam workshop is about and is what you are talking about.

The latter is basically unheard of (for what I hope are obvious reasons).

The OP is a bit ambiguous about which of the two or is.

[–] shiroininja@lemmy.world 6 points 1 day ago (2 children)

Steam workshop isn’t mod support. It’s a place to get mods. Mods work without developer support, always have, always will.

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[–] skulblaka@sh.itjust.works 12 points 1 day ago

This is definitely untrue and the reason some games have 18,000 mods and some games have 0 is almost entirely down to developer cooperation.

Sometimes if a game is using an existing engine that is known to be moddable, you can get a community built off of some pre-existing knowledge and kind of strike out on your own to build a mod. In most cases if the devs didn't build the game with mod support in mind you're not getting any mods.

[–] whotookkarl@lemmy.world 6 points 1 day ago (1 children)

I'm fairly sure Bethesda released Skyrim, Oblivion, and Morrowind with officially supported mod toolkits shipping on day one. The reason their games have official mod tools is to make it much easier to work with which leads to the huge number of mods in their games compared to other games, and contributes to the longevity of their games.

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[–] tiredofsametab@fedia.io 16 points 1 day ago (2 children)

I don't know why people still give bethesda money; they've clearly not had the players' best interests in mind for ages. Don't buy their cash-grab bullshit!

[–] slaneesh_is_right@lemmy.org 3 points 1 day ago (2 children)

That's a given these days. I'll never understand what people like about these half assed games. That Bethesda look that all these games have is just disgusting.

[–] GeeDubHayduke@lemmy.dbzer0.com 1 points 2 hours ago

One of my oldest, dearest friends drives me up a fucking wall with his insistence on prepurchasing all the slop that EA and Ubisoft and Bethesda churn out. His library of games that are >28% completed is unparalleled.

[–] SereneSadie@lemmy.myserv.one 1 points 1 day ago

Still better face customisation for orcs than everyone's favourite Baldurs Gate 3.

[–] nfreak@lemmy.ml 4 points 1 day ago

Microsoft, and by extension Bethesda, is currently a big target of the BDS boycotts as well. Hard pass on this one for the time being.

[–] darkecho@feddit.org 17 points 1 day ago

I have already returned it.

Runs like ass on the Steam Deck even though it's verified. As soon as you get out of the sewer, the framerate drops and it barely manages to keep 30fps with bad framedrops all over the place, even on lowest settings and then you get some muddy blur that looks far worse than the original and it's barely recognizable due to all the AI-Upscale rendering artifacts.

I have just played Cyberpunk 2077 and it ran and looked so much better on the same device (and after that horrendous launch I never thought that time would come, when I would use it as a good example).

Also I quickly understood why it's called a remaster. Pretty much nothing has changed except for Textures and Models and the few gameplay improvements (and let's be honest here, Oblivion desperately needs them), you can get a so much better experience with mods for the original and make it a really immersive game.

The probably missing mod support was the final nail in the coffin. I may install the original again, as I really like Oblivion, or maybe I will just wait for Skyblivion, as it looks so much better than anything I saw here.

My expectations for TES VI are getting lower and lower. I'm pretty sure this is juat a cheap testrun for Bethesda to check if they can get away without having to put any work into a new engine and just outsource the Unreal graphics to the lowest bidder.

[–] MudMan@fedia.io 23 points 1 day ago (1 children)

The horse armor being the deluxe upgrade bonus is actually funny. I'm very much fine with it. It's an intentional joke.

I'm less clear on the expansions being in the base game. Their messaging for the deluxe edition suggests they'd be part of it. Either way the messaging around it sucks and that's less funny.

[–] iAmTheTot@sh.itjust.works 22 points 1 day ago (2 children)

All of the original DLC, including the infamous horse armour, is included in the base game. The Deluxe edition adds OST, art book, and some new armours, weapons, and horse gear that are new to the remaster.

[–] SgtAStrawberry@lemmy.world 18 points 1 day ago (2 children)

So I understand correctly that the deluxe edition contains even more horse armour?

Because if, that is absolutely hilarious.

[–] iAmTheTot@sh.itjust.works 5 points 1 day ago

Correct, it does contain exclusive horse armour.

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[–] MudMan@fedia.io 7 points 1 day ago (3 children)

Good to know, but that is EXTREMELY not how the Steam page reads:

The Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes:

  • Digital base game

  • New quests for unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets

  • Digital Artbook and Soundtrack App

  • Shivering Isles and Knights of the Nine story expansions

  • Additional downloadable content: Fighter’s Stronghold, Spell Tomes, Vile Lair, Mehrune’s Razor, The Thieves Den, Wizard’s Tower, The Orrery, and Horse Armor Pack

Both the text and the image seem deliberately engineered to equivocate about this, which IMO sucks a lot more than actually selling some horse cosmetics as a ha-ha joke thing.

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[–] NOT_RICK@lemmy.world 12 points 1 day ago

It’s new cosmetic horse armor. The original DLC armors are included in the base remaster, at least.

[–] obinice@lemmy.world 12 points 1 day ago

Unless you need something, let's continue on to Weynon Priory

[–] aeronmelon@lemmy.world 12 points 1 day ago (3 children)

At least it’s not being sold separately.

My favorite official DLC for Oblivion is the Wizard’s Tower. I crashed the game stealing everything and storing it all in the attic.

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[–] PixelatedSaturn@lemmy.world 7 points 1 day ago (3 children)

I still don't get it. Why this? Why not skyblivion?

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[–] procapra@lemm.ee 6 points 1 day ago (2 children)

Am I the only person tired of remakes?

[–] Valencia@sh.itjust.works 1 points 1 day ago (1 children)

A lot of my friends just won't play "old" games. If the graphics don't look somewhat modern, they physically cannot bring themselves to touch it. I showed my girlfriend system shock 2 and she audibly laughed at me wondering how I could stand it. Another friend refunded vampire the masquerade because he could not get over how old the game looks.

So yeah I think unfortunately they're a necessary evil for people to get in touch with some of these older classics.

[–] DeathsEmbrace@lemm.ee 1 points 1 day ago

This is the only way some people will play it.

[–] Smokeydope@lemmy.world 3 points 1 day ago* (last edited 1 day ago) (2 children)

I have no issue with remakes themselves. Games are a kind of art, and good art should be kept alive for the next generations to enjoy. The problem to me is:

  1. the only thing big studios now want to put out remakes/remasters of the backlog they already made because its a safe and easy cash grab. One of the top comments about there being 7 skyrims and 2 oblivions before ES6 is soo real man. Its like all the people who founded the companies who were responsible for creative novel design/story that gave big titles their soul in the 2000s no longer exist in the industry except a few indie devs. Now all big game companies are just run by business associates without a shred of humanity outsourcing everything for a quick buck.

  2. Graphics have plateud from late 2010s and onward. Remastered and remaked stuff made a lot more since for the ps2/xbox and backwards, with the ps3/x360 1080p resolution it made a little less sense but I could still understand them porting like TLOU to ps4 at 4k or whatever. But now were remastering games that came out 5 years ago at 4k and trying to sell it as some huge graphical overhaul worth the asking price. Maybe im insane or old but my eyes can barely tell the difference between 1080p and 4k, going from 4k to 8k is like the same picture with slightly different shaders.

[–] TheOakTree@lemm.ee 1 points 5 hours ago (1 children)

I agree with most of your sentiment, but if you can't tell the difference between a clean 1080p image and a clean 4k image, then you either have a terrible display or you need to get your eyes checked. 4k to 8k is less notable of a change, much like going from 240hz display to a 480hz display.

[–] Smokeydope@lemmy.world 1 points 2 hours ago* (last edited 2 hours ago)

during the time I was born TVs were small square boxes powered by glass tubes and turny knobs. I want to say 480p but tbh if you were using a junky 10 inch display at the turn of the century on satallite it was closer to like 240p. The jump from square 480p to widescreen 720/1080 was an actual graphical revolution for most people in a very big way, especially for watching movies that were shot in wide. In terms of games 1080p is both where 16:9 took off and the point where realistic looking graphics meet acceptable resolution for like skin pours and godrays shit like that. GTA5, TLOU and RDR are the examples that come to mind from the AAA 1080p era and their original states still probably hold up today.

When the 4k stuff finally came around and it was advertised as the next revolution I was excited man. However compared to going from 480 to 1080 it wasn't a huge change tbh. It seems once you're already rendering skin detail and individual blades of grass, or simulating atmospheric condition godrays, there isn't much more that can be drastically improved just by throwing a billion more polygons at a mesh and upscaling textures. The compute power and storage space required to get these minimal detail gains also starts escalating hard. Its such bullshit that modern AAA games are like 80gb minimum with half of that probably being 4k textures.

I will say that im like the opposite of a graphics snob and slightly proud of it so my opinions on 4k and stuff are biased. Im happy with 1080p as a compromise between graphical quality and compute/disk space required. Ive never played a 1080p at maximum graphics and wanted for more. Im not a competitive esports player, im not a rich tech bro who can but the newest upgraded gpu and 500tb of storage. I don't need my games to look hyperrealistic. I play games for the fun gameplay and the novel experiences they provide. Some of the best games I've ever played look like shit and can be played on a potato. Most of the games I found boring were AAA beautiful open worlds that were as wide and pretty as an ocean but gameplay wise it was as deep as a dried up puddle. I hopped off the graphics train a very long time ago, so take my cloud yelling with a grain of salt.

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