this post was submitted on 27 Jan 2025
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"We're just really happy with the decision".

Xbox and Bethesda developer id Software this week shared a proper reveal of DOOM: The Dark Ages and more details about it are beginning to emerge.

One thing, in particular, highlighted in the first round of previews - is the fact this game is a "strictly campaign" affair. In other words - don't expect multiplayer to feature. Here's exactly what Marty Stratton had to say about this (via Eurogamer):

Read the full article on purexbox.com

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[–] kurikai@lemmy.world 9 points 4 days ago (1 children)

And they couldnt just make it co-op?

[–] solsangraal@lemmy.zip 11 points 4 days ago* (last edited 4 days ago) (4 children)

in my experience, a game can either focus on multiplayer or singleplayer, but when it tries to be both, it's not as good as it could have been had it gone one direction only. and as everyone knows, games can still fail miserably without trying to be too many things at once

mp can be fun, but inevitably the player count will perpetually decline to zero (speeding up when the next "big" mp game is released), but the devs/publishers are still obligated to maintain, update, pay for servers.

[–] ICastFist@programming.dev 5 points 4 days ago

devs/publishers are still obligated to maintain, update, pay for servers.

"Obligated" only because they refuse to let players host their own servers or connect directly to one another.

Coop Halo was pretty good. I could see it working for Doom too.

[–] ripripripriprip@lemmy.world 1 points 3 days ago

Peer to peer connection, no matchmaking.

That would be plenty for a co-op doom. Barebones? Yes. Needs barely any upkeep? Also yes.

[–] RedIce25@lemmy.world 4 points 4 days ago (1 children)

Looks awesome but I don't think I can afford the 80$ price

[–] SuiXi3D@fedia.io 7 points 4 days ago

It’ll be day one on GamePass anyways. Sub for a month, blast through it, and be done.