Fully customizable control schemes. It's ridiculous that in our accessibility focused present state of gaming that you can't just swap around buttons on the switch. It should be in all Nintendo first party games and integrated at the system level
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I feel like Nintendo has taken many steps back in this regard.
We used to see this more, even in their first- and second-party titles. What happened?
I think it would be great if all games had full language options, changeable at any time during gameplay, without having to create a user in a different language or start a new save.
Overall better control options is all I want. More accessibility options is always good, but I dont know a first party game thats needs an easy mode.
They are usually already easy enough for even new gamers, or already have an easy mode implemented in some way.
This is a thing with a lot of eastern video game developers, but Nintendo for their size specifically really needs to step up in this regard.
The OS level controller binding was a good first step, but until they have it at a game level, it's just not as helpful as it aught to be. Realistically, this stuff should be programmed into the game itself, but barring that, Nintendo could fix this largely with an OS update tomorrow that allowed for OS level rebinding of controls that saved per game.
I’d like to be able to switch the language of the games in game itself. Currently Nintendo games use the language of the system so even if you have user accounts set with other languages they would get the system one.
Zelda TOTK for example allows me to change the voice language at any time from the settings menu but the text language can only be changed if I set a different system language.