this post was submitted on 04 Jul 2023
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ChatGPT has been a lifeline for me as a GM with little spare time to prep and far too grand ambitions for the scale and scope of (D&D) campaign I want to run. I'm curious how other GMs have found ChatGPT and similar AI tools useful or helpful in running their own games. I'll share my own workflow below as a comment, and I hope others find it useful. I'm especially interested in any ChatGPT prompts you have found worthwhile, and you can see some of my own prompts in the examples I'll share shortly.

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[–] elStiko@dice.camp 1 points 6 days ago (1 children)

@dwgill this thread is teeming with bots and chatgpt is boiling the ocean

[–] MrKaplan@lemmy.world 1 points 6 days ago

unfortunately i don't think mastodon reports can make their way to lemmy yet, but i've been cleaning up a lot of the stuff that federated to lemmy.world today. i'm also reporting all those comments so the respective instance admins and also community mods and community instance admins will see the reports.

[–] RebelMage@ttrpg.network 2 points 2 years ago (1 children)

I don't use ChatGPT and don't plan to. For me, part of the fun of running games is being creative and doing the work of coming up with stuff myself. I don't have as much of an issue with ChatGPT as with machine generated images, so that's not why I avoid it. I just think the creative work is part of the experience, and us humans can also do that far better than a computer program. ChatGPT can't easily draw on campaign-specific themes and symbolism, can't foreshadow the greater mysteries going on. I mean, it likely can if specifically prompted to, but then you're still doing most of the work myself.

And if I want to randomly generate something... Well, we're all into TTRPG's; that's what dice are for. (Or tarot decks. I have too many of those. They're just so pretty and I keep hoarding them.)

[–] sirblastalot@ttrpg.network 0 points 2 years ago* (last edited 2 years ago) (1 children)

Same. My problem has never been generating content, it's been in parring down alllll the content I produce to actually fit in a game, and organizing it in a way that produces a cohesive narrative.

EDIT: Was thinking about this more and was going to add that I don't normally use random tables/generators, for the same reason. But there is one exception: I will absolutely generate NPC names. And it occurs to me that ChatGPT would be as good as or better than existing generators.

[–] RebelMage@ttrpg.network 1 points 2 years ago

For names, I tend to use Behind the Name's random name generator.

[–] Kolanaki@yiffit.net 1 points 9 months ago* (last edited 9 months ago)

I've used it to run a campaign in single player.

Using Janitor AI, I setup a multi-personality AI using its D&D and games training presets and then fed it the SRD for 3.5 as well as all the stuff I wrote for my campaign and was able to play a game as a player all by myself because the AI handled being a DM and 3 other players.

It worked out pretty good. It didn't always understand the rules which lead to arguments... Just like it would with real people! 😃