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submitted 7 months ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] ArghZombies@lemmy.world 7 points 7 months ago

I remember waiting a month at a time hoping to see a hint for whatever game I was stuck on, only for it not to be featured - or perhaps even worse; to see a hint for that very game but one I'd already figured out myself! Urgh! Gaming in the 80s / 90s was a challenging affair!

This article also skips over the other option we had back then - premium rate phone numbers that....slowly.... read .....out .....some .....barely ......relevant .....facts .....about ......the ..... game ......at .....£1 ......a .....minute ......with .......maybe .....the ......hint ......you .....wanted .....after ......costing ......your ......parents .....a .....£12 .....phonebill.

[-] sylver_dragon@lemmy.world 4 points 7 months ago

I remember the hint books for Sierra's games (e.g. King's Quest). Each hint would be a question or sentence with multiple boxes underneath. The boxes were blank and you used a special highlighter pen to reveal the content of the box, with each subsequent box being more and more specific. It was an interesting way to get hints.

this post was submitted on 03 Feb 2024
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