this post was submitted on 29 Jan 2025
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I would seriously question the competence of Nintendo developers if their system cannot survive an unexpected shutdown. Computers losing power unexpectedly has been a possibility for server and desktop computers since those form factors were first created.
Sure, maybe some clever code cowboy decided that since the system will always have a battery, their OS can be optimized around never losing power. That reasoning should have been rejected, with prejudice, in a code review. Batteries fail and the older they are, the less charge they hold. Even if the battery is still good, the connection between it and the rest of the device can wear out or come loose.
I wasn't trying to say that fault tolerant practices like journaling file systems wouldn't be used, but to use an analogy, the system knows that when it's low on power and tired to the point it needs a recharge, it can stop and lie down deliberately rather than keep running until it drops and maybe fall over and hit it's head.