this post was submitted on 28 Nov 2024
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cross-posted from: https://lemmy.zip/post/27055106

​Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.

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[–] SpaceMan9000@lemmy.world 2 points 3 weeks ago (1 children)

Last time I checked you can spawn processes from any game engine, making this a moot point.

[–] Kelly@lemmy.world 4 points 3 weeks ago (1 children)

Thats true for anything that runs as a native app, but html builds will be sandboxed by the browser.

[–] SpaceMan9000@lemmy.world 2 points 3 weeks ago

True, but the comment I was responding about not trusting non-web builds. This could imply that it's only for non-web build Godot games while you could easily do this with any engine.