this post was submitted on 26 Sep 2024
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They're a small studio with a small budget. They probably didn't have the skills and money. The success of the game on Steam would have given them the resources to do this.
I also think most people don't see the market, it's only got this amount of attention on phones because of the success on steam.
A odd side note, someone was pretty clever and found a way to port the steam version to ios and Android well before the official port - https://retrohandhelds.gg/how-to-install-balatro-on-android-and-ios/. I'll admit to having used this to play on my phone over the summer, but definitely bought it again once it hit the app store.