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Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers
(www.eurogamer.net)
This is a most excellent place for technology news and articles.
I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).
I fear, that is hard to define
As an artist 20-50 depending on context is where I'm hovering. It is very hard to define.