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submitted 1 month ago by neme@lemm.ee to c/linux_gaming@lemmy.world
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[-] webghost0101@sopuli.xyz 89 points 1 month ago* (last edited 1 month ago)

This would be huge and a big step to single purchase ownership.

One of my biggest griped with the modern state of gaming is how purchases are platform based.

Minecraft pe doesn’t transfer between ios and android yet on pc all my games work on linux the same as windows.

Once we have the power to load the OS where we have acces to our library publishers will rush to make sure their platform gets that access.

Valve really appears as the woke gaming authority that single handed progresses the industry. Someone link a source if that perception is wrong.

[-] BlackLaZoR@kbin.run 27 points 1 month ago

Valve really appears as the woke gaming authority that single handed progresses the industry

Nah, they just have a software platform instead of hardware one

[-] hohoho@lemmy.world 20 points 1 month ago

The ideal platform will be hardware agnostic

[-] BlackLaZoR@kbin.run 2 points 1 month ago

It would need to be open-source and using only open APIs when talking to the system. This isn't happening any time soon

[-] savvywolf@pawb.social 13 points 1 month ago

Isn't that just OpenGL/Vulcan and Linux?

[-] woelkchen@lemmy.world 8 points 1 month ago

It would need to be open-source and using only open APIs when talking to the system. This isn’t happening any time soon

You're describing Java which is open source since 2007.

[-] sic_semper_tyrannis@lemmy.today 20 points 1 month ago

Since you're talking about ownership, remember that most "purchases" via Steam have DRM in them. If you really want to own your library then purchase from GoG and have your games downloaded to an external harddrive. You can easily access your GoG library via Heroic on Linux.

[-] webghost0101@sopuli.xyz 5 points 1 month ago

I already am accessing gog on Linux trough heroic but I archpriciate the mention for others.

[-] dev_null@lemmy.ml 0 points 1 month ago

That's up to the game developers, not Steam. Many games on Steam don't have any DRM, you can copy the files anywhere you want and just start the exe without Steam even being installed.

[-] levzzz@lemmy.world 2 points 1 month ago

I bought Minecraft on pc, downloaded an apk, logged in with my Microsoft account, and I can play on online servers. Seems like it can be shared, but Microsoft doesn't want you to.

[-] RandomVideos@programming.dev 3 points 1 month ago

Mknecraft pocket edition doesnt even need the microsoft account you connect it to to have minecraft installed

The only protection minecraft bedrock has against privacy is if it cant detect if the game was bought from the play store(at least on android, i dont know about java)

You can also find a pirated version of minecraft on the play store (the exact same game, works even in multiplayer, the only difference is that it comes with a texture pack that you can remove)

this post was submitted on 11 Aug 2024
335 points (99.7% liked)

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