this post was submitted on 30 Mar 2024
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Helldivers 2
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I saw some dude making pretty clutch work out of orbital smokes while in quickplay last night. Allowed us to quickly disengage from huge fights and made extraction tolerable against bots. Made me decide to equip smoke grenades for a few missions with him and now I'm kinda seeing the value of smoke in bot missions.
Similar idea but EMS mortars are essential on bot missions for me. Along with 6 impact grenades!
That's the thing about smoke - you can drop smoke and shoot them, or you can drop an airstrike in the same slot and get rid of them at once. Same for nades - throwing an impact into a freshly landed bot dropship is way better than throwing a smoke for a few seconds of them being inaccurate
Smoke and air strikes are very different. Smoke allows to disengage and avoid patrols. Bots are often too spread out to be taken down by one air strike.
I make good use of the eagle smokes instead of the orbital purely because I can use it more often than the orbital one.