this post was submitted on 22 Mar 2024
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[–] paddirn@lemmy.world 7 points 8 months ago (2 children)

Had anybody ever suggested otherwise? I'm assuming if there's any pressure to not use 2D, it's from game developers themselves because it's likely costlier/more labor intensive than just going with 3D. Otherwise, gamers just want to play good games, 2D or 3D doesn't matter.

[–] zarkanian@sh.itjust.works 1 points 8 months ago* (last edited 8 months ago)

Why would 2D be costlier or more labor-intensive than 3D? I would think it would be the opposite. When you add another dimension, it seems like things would be exponentially more complicated.

[–] NocturnalMorning@lemmy.world 1 points 8 months ago

I mean yeah, you have to be conscious of how much time and effort you have to invest in a game. And they're ultimately trying to make a profit.

It's hard to match 2D and 3D art styles, and comes with a whole host of other technical challenges mixing 2D and 3D.

Don't get me wrong, it's a fun concept. But it's not at all necessary, and sometimes high up people don't pay attention to or even know what they're asking of their developers to do.