this post was submitted on 11 Jun 2023
28 points (74.1% liked)
Asklemmy
43821 readers
815 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think there is an important difference between UX and UI here.
In terms of UI I fully agree with the poster here. Over architected and designed uis are annoying and cumbersome. I've seen too many designers over design for the sake of design.
UX however is a different matter. User eXperience should be brain dead simple. Follows the actual customer quote - "the customer is always right", meaning if the customer thinks there should be a button here that does the thing, there probably should be. Even if it breaks some design rules, obviously the experience demands it.