this post was submitted on 19 Jan 2024
320 points (98.2% liked)
Games
16728 readers
499 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I know Skyrim has a limited selection of mods over on Xbox, but it's really tiny compared to the PC offerings, due to hardware and file size limitations. I think Fallout 4 has some, too?
Nothing on Sony or Nintendo's side, as far as I'm aware.
Yeah, Nintendo is definitely not a fan of mods, so I would be very surprised if they ever allow it.
On Xbox One at least, Skyrim and Fallout 4 both have 5gb storage caps for mods. True, no SKSE or SkyUI, but you can still get almost every other mod that's available.
On oldrim I used 30 gigs of mods like a decade ago. 5 gigs seem super low.
At least in my experience, it was my first time really modding anything. I had had access to a PC years ago when I was a small child, and I played stuff like Garry's Mod where I'd just build crazy contractions (dare I say I got kinda good at it, who knows how much better I'd be now if I was able to keep up with it).
After a while I lost access to the computer, but I still was able to play console games, so that's what I mainly gamed on for a very long time, up until just a couple years ago when I finally got a PC.
So I'd say if anything, it's a great introductory to the possibilities of mods to console players, and like me, it may push some to actually get a PC to do more with their games. In all, I'd say it's a positive thing regardless.
No, not almost every other mod. Only small ones. Total conversions like Enderal are not possible:
https://store.steampowered.com/app/976620/Enderal_Forgotten_Stories_Special_Edition/
This mod is essentially a massive (50 hours just for the main story) free AAA RPG with its own world, story and mechanics. It even comes with professional voice acting in German and English.
No SKSE either