this post was submitted on 03 Nov 2023
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[โ€“] jjjalljs@ttrpg.network 3 points 1 year ago (1 children)

Yep. Agreed. Sometimes the phenomenon you're describing was called a "fantasy heartbreaker". Clearly they were passionate but didn't have the breadth of experience to really go somewhere new and exciting.

[โ€“] ZDL@diyrpg.org 2 points 1 year ago

Yep. And sometimes that lack of breadth was deliberate. They wouldn't look at alternatives. They just wanted to "fix" the game they played.