supersonicstork

joined 1 year ago
[–] supersonicstork@beehaw.org 3 points 8 months ago

So I've been reading through this study and comparing it to modern health advice. For the most part, the 22% of energy threshold seems to be above 1.2-1.6 grams of protein per kg of body weight (for active individuals).

The functional advice is: following the guidelines from the FDA will keep you out of the risks outlined in the study.

[–] supersonicstork@beehaw.org 8 points 1 year ago

I was visiting there in 2019. Of the hundreds of thousands of balconies there, I saw less than a hundred with lights on ~10pm.

It's far away too. ~18km to get there from Iskandar Puteri (not intensely dense, but sees some traffic due to legoland), and ~35km from Johor Bahru (the main city area of Johor).

They must have done the whole build it and they will come thing before realising no one wants to live in a ghost town.

At least it looked kinda impressive???

[–] supersonicstork@beehaw.org 48 points 1 year ago* (last edited 1 year ago) (7 children)

I got curious myself and agreed, so I went looking.

A lot of sources specified that it was part of a technical requirements checklist, and...

Yeap. It doesn't explicitly require a "press any key" screen, but it gives a more pleasant screen to look at while you select a user. People online also say it's used to detect which controller is in use.

If you add a feature like this to a game, it becomes harder to maintain if there are discrepancies between builds. So presumably it's usually just left in rather than removed.

[–] supersonicstork@beehaw.org 8 points 1 year ago

I've been playing through it with a few of my pf2e group.

Larian did such an amazing job with this, and I am enjoying it, but I find myself wishing this game had the action economy from Div : OS2 or pf2e.

That said, I'm glad to see that they've continued the trend of their prior crpgs, and made something approaching the flexibility of a GM behind a screen.

[–] supersonicstork@beehaw.org 6 points 1 year ago* (last edited 1 year ago)

Because they're effecfively measuring the change in the students' performance in the STROOP and ADD tests before and after a heat wave, baseline factors such as wealth and income should be controlled for.

They note in the results that in the initial tests there was no significant difference between both groups' results.

[–] supersonicstork@beehaw.org 2 points 1 year ago (1 children)

I never got it until I got Skyrim VR

So many soothing moments beneath an aurora, in a bustling tavern or just walking along a path

[–] supersonicstork@beehaw.org 1 points 1 year ago

I was tentatively excited to get it before I saw the sheer amount of money grubbing. The existence of Last Epoch, Path of Exile and Grim Dawn made it a lot easier for me.

There seems to be a limit to how large a studio/publisher can get before it keels over into pure and utterly unashamed greed. Shareholders gotta make money I guess.

[–] supersonicstork@beehaw.org 2 points 1 year ago

Jedi Academy was that year too! Though Need for Speed : Underground was probably the one I connected the most with

[–] supersonicstork@beehaw.org 3 points 1 year ago (1 children)

This is an amazing list. I will +1 Dexed cos FM is great, and add a few more music production apps to the list.

BBC Symphony Orchestra Discover - A great all-in-one orchestral vst with decent samples. Great for people wanting to bridge the gap between writing with sections and writing for specific instruments. Lacks articulations like Legato and Marcato, but is ridiculously good for the price of jack shit

SPAN - An excellent mixing and mastering vst that gives you a highly configurable fft spectrum analyzer, with a few presets for translation checks. My favorite feature is the correlation meter, which helps me visually check interference in stereo mixes

Kontakt free library - Has some solid samples for a selection of instruments, but I mostly use the Jazz Guitar and Bass Guitar from here for basic sketching

Equalizer APO - System wide EQ. Extremely configurable. I've since hopped over to SoundID Reference, but prior to that, I was using this. It's great for making all your headphones and speakers sound like any other pair of headphones, and there's a huge library of headphone presets that tell you how to get a neutral signature on just about any pair of them

[–] supersonicstork@beehaw.org 5 points 1 year ago

Honestly I'm shocked and surprised the Risk of Rain soundtrack hasn't come up. Both 1 and 2 are bangers. Chris Christodoulou (the lead composer) has a yt breaking down the soundtrack.

Stellaris' ost is also up there for memorable leitmotifs and just plain understanding the assignment.

I also quite like redout 1 and 2's soundtrack.

[–] supersonicstork@beehaw.org 5 points 1 year ago (3 children)

Honestly the average user should probably go wireless. The convenience factor is huge, and most of these new headphones come with active noise cancelling.

The average pair of wireless headphones is also good enough for casual listening (depending on codec) and can come pretty close to wired solutions.

That said, I would never go for wireless on ear/over ear headphones again. The more features something has, the harder it is to fix when something breaks.

My wireless solution is a set of mmcx in ear monitors connected via Bluetooth adapter. Even without active noise cancellation, they block out sound well. For desktop my job requires critical listening, and I like neutral signatures, so I'd rather stick to desktop monitors and wired solutions.

[–] supersonicstork@beehaw.org 3 points 1 year ago

Man I'm a huge fan of DnB, from making it to listening to it. Really happy to see 12tone cover it.

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