[-] spesk@programming.dev 3 points 10 months ago

Me too. I was honestly shocked at how well it played all things considered. Definitely worth trying if you've played a lot on PC and would like to play on the deck. I was skeptical but played for 4 hours last night.

[-] spesk@programming.dev 4 points 10 months ago

Great resource thanks for sharing. I have been chomping at the bit for some information about the Linux experience on this device.

[-] spesk@programming.dev 6 points 1 year ago

Void Linux. Can't say enough good things about it. Feels like arch but more minimal in the base install and less of a hassle than gentoo.

[-] spesk@programming.dev 5 points 1 year ago

Wow really looking forward to this. CoQ is certainly one of the best roguelikes released in recent memory.

[-] spesk@programming.dev 19 points 1 year ago

Git and symbolic links still.

Ive heard good things about GNU Stow.

[-] spesk@programming.dev 2 points 1 year ago

I'll agree the emacs on ramp is widely regarded as a barrier to entry on CL. I've heard good things about the Alive plug-in for vs code though. Also stuff like emacs4cl and portacle in theory make it easier, but I don't disagree.

With that said, using an editor built on a lisp to work on lisp as its advantages if you can get over that initial hurdle.

[-] spesk@programming.dev 8 points 1 year ago

Common Lisp!

It can be a little esoteric if you don't have experience with the paradigms, but I've never used a language that felt more free.

On SBCL you have typing support, CLOS provides an OO interface, and it lends itself well to functional style programming (despite not having a type system as powerful as say Haskell). Additionally, the ecosystem is quite stable and mature, any library of functionality you might need is likely available.

spesk

joined 1 year ago