[-] sirxdaemon@lemmy.ca 1 points 2 hours ago

My play style uses a lot on alchemy so I prefer the mossy clump. Having grass on the Goo level can really help as well. If you can get past Too, I find the game is mostly won and the rest is pretty manageable. The clump is probably my favorite at the moment.

[-] sirxdaemon@lemmy.ca 2 points 4 hours ago

All identified potions that weren't used for a puzzle, except healing and XP of course. All IDed scrolls except ID, remove curse, and transmutation. Stone of clairvoyance and flock I rarely use and is typically energy fodder. I'll buy shop stuff to boil down if I'm rolling in dough. Trinkets like the shard of oblivion and mossy clump will pay back in dividends so unless you're strapped for healing or something, the early investment is worth it.

[-] sirxdaemon@lemmy.ca 1 points 6 hours ago* (last edited 6 hours ago)

It's costly but sometimes I'll prioritize them and get a +3 before Tengu. I might farm to level 10 on floor 4 and get to it before entering floor 7.

[-] sirxdaemon@lemmy.ca 2 points 9 hours ago

I find I get caught in the gases with some frequency. Sometimes I don't notice the censer activating and dive right into it. But that's a me problem. Other times, it fires in inopportune situations.

I haven't tried the salt cube yet. It seems like a worse vial of blood, but what do I know, I could be wrong. I like the shard of oblivion and didn't think the recent buff was needed.

5

Maybe evaluation on the adjusted censer is premature but I still feel the trinket is not worthwhile. Even if I knew exactly when it's about to fire off, it still seems too inconsistent to pick over others.

While the censer probably won't fire directly on top of a scroll or potion, they can get caught up in the path of a firestorm/icestorm. Even if the censer doesn't shoot when you're in the shop, it could fire right by the door and end with the shopkeeper leaving.

My priority with the trinkets is to improve my win rate. The risk/reward ratio is not good. The reward feels meager and the risk, while I guess manageable, doesn't compare with other lower risk yet higher reward trinkets.

I think for it to be worth picking, you would need to have warning before it sets off and have a clue as to which gas. It's a censer that takes a while to shoot out; I think it would make sense that you'd smell it before it's dealt.

But that's just me. Anyone really liking the censer? Are there strategies for it? Only thing I've got is throwing items at the grass squares adjacent to the point of impact since they can keep spawning grass for a couple of turns, depending on where the gas landed.

[-] sirxdaemon@lemmy.ca 3 points 3 days ago

Interested to try out the censer again, with the adjustment.

Just a suggestion with the shard of oblivion, instead of manually controlling automatic equipment identification, maybe it could take the bomb identification function.

What was the app listed under before if it wasn't a game?

9

I'm curious as to why the distant well remains in your adventuring notes after you've opened the door to the connected room. Is there any use to the rooms after you've looted the treasure? The other wells are removed from your notes after they're used up.

[-] sirxdaemon@lemmy.ca 1 points 1 week ago

The one that spawns grass? That was like the only beneficial gas to me.

4
submitted 1 week ago* (last edited 1 week ago) by sirxdaemon@lemmy.ca to c/pixeldungeon@lemmy.world

I'm curious on people's thoughts on the censer.

Personally, it's too random for me to warrant picking. It can set off in narrow corridors, making that the highest priority and danger. It can fire off in a shop, so now I'm thinking of dropping it off before the door. It can activate while you're eating and you could be caught in a paralyzing cloud for any mob to clobber down on. Any potions or scrolls on the ground, along with other destructibles, are vulnerable to firestorms or icestorms that come willy nilly. The durational activation means it doesn't jive with speed builds. It can be fun to try out at least once but not my cup of tea.

Maybe if there was a warning before it's set off, or you could inspect it to get an idea if it'll fire off soon, I might give it another whirl.

[-] sirxdaemon@lemmy.ca 1 points 1 week ago

Is this over on Reddit or something? I didn't know people were voicing their opinions already. I would've guessed that those who knew about this are well equipped with many other tactics to beat the game that they would be fine.

[-] sirxdaemon@lemmy.ca 4 points 1 week ago

I think a bunch of people will be sad to find out bomb identification is no more. It was quite useful but alas. Those that were aware of the technique can probably make do I presume.

[-] sirxdaemon@lemmy.ca 2 points 1 week ago* (last edited 1 week ago)

The invisibility helps in avoiding enemies. Walk away twice from a mob that's spotted you and they'll lose sight of you. Every time that you back away from a mob, while you're in the garden, you can make a sneak attack, so it's easy to kill enemies there.

With the huntress and her bow, ideally you want to bow down enemies before they reach the garden. Without a wand of warding, I just pass turns while keeping an eye on the doors in the adjoining room. A door that suddenly opens may indicate an mob entering the room and ready to be shot at. I'll start shooting once I think they've reached my line of fire and if there's no hit after a few shots, it could be that a mob spawned in the room and was exiting instead.

For other classes, resting in the garden may be a detriment. The time spent holing up in a garden could've been used to explore; potentially finding useful items. It's rare that I eat and heal in the garden with the other classes.

[-] sirxdaemon@lemmy.ca 1 points 1 week ago

Hostile Champions, Badder Bosses, On Diet, Swarm Intelligence, and Forbidden Runes for challenges.

The corruption wand can be powerful but the randomness makes me often prefer the simple magic missile over it.

[-] sirxdaemon@lemmy.ca 1 points 1 week ago* (last edited 1 week ago)

I'd always pick the wand of regrowth over any other wand. It's the most useful in my opinion. But I do play with a few challenges so that probably skews my choice. If there's a wand that could do with a slight nerf perhaps, I think it's regrowth.

Prismatic is useful for finding hidden rooms and somewhat high up on my list. And I would also generally take magic missile over warding.

[-] sirxdaemon@lemmy.ca 2 points 1 week ago

I thought there was guaranteed to be 2 strength potions before each boss; so there could be one on 3 and 4 and none on the first two. Perhaps that may be outdated info.

Usually I don't drink random potions unless it looks like I'll die if I don't quaff an unidentified healing potion promptly. Hate to unknowingly drink an XP or healing potion.

I tend to use intuition stones to confirm upgrade scrolls as some runs sorely lack remove curse scrolls, particularly in the beginning, and I don't want to accidentally waste those either. With the Forbidden Runes challenge, there's only 2 upgrade scrolls before Goo so it's more straightforward.

I typically ID potions by brewing 3 of the same seed.

8

Maybe something you picked up recently? Or something you found that was a game-changer.

Personally, I'm doing 5(HC, BB, OD, SI, FR) challenge runs with okay success and am looking to upgrade to 6.

35
submitted 1 year ago* (last edited 1 year ago) by sirxdaemon@lemmy.ca to c/fediverse@lemmy.world

As far as I know, Lemmy Connect is currently the only way for individual users to block instances themselves. Sure, you can do this if you host your own instance but not everyone wants to go to that length.

Specifically, you'll need to go into Settings, in the app, and tap on Blocked Settings, and from there you can manage your blocked instances, as well as communities and users.

I want to also mention that Lemmy Connect has the ability to tag users. Super useful with all of the bad actors that are creeping in.

EDIT: Unfortunately it seems blocking instances is broken in the current version, 1.0.68, but the dev has been updating practically daily recently so I think there'll be a fix out soon.

EDIT2: And it's fixed.

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sirxdaemon

joined 1 year ago