That's an absurdly large umbrella that can describe dark souls, diablo, metroid, castlevania, Zelda, cp2077, etc
saintshenanigans
Jesus alright dude be pedantic
Good thing i did, then! Thanks for the feedback!
And ripping off assets is much more likely to get you in legal trouble than just making a game in the same genre. Wtf are you on about bro
Palworld literally recreated nintendo assets. Nexomon just copied the concept of pokemon.
My partner works at a AAA company and says their slack is still like this lol
Palworld is still up. Make your own assets, and don't use any nintendo names, you'll be fine
I don't agree with people downvoting you just cause its unity lmfao, but yeah im just sticking with godot, theyre advancing pretty fast and you can immediately tell the features are implemented with game dev in mind... where unity feels more like a cheaper version of unreal's "everything" engine.
They came out in the last few months, starting right after the unity scandal
I had a similar idea, except instead of showing something and taking it away, as the character moves, things would turn just slightly to face them. Imagine you're walking down a dark road surrounded by dead trees, and just as the trees pass your peripheral vision, they turn like 10 degrees your direction.
I bet these kind of mechanics would make for a pants-wettingly terrifying horror game if done in vr too!
Its stack, it doesn't matter what the question is, the answer is "fuck you for asking"
Do both. Steam literally uses games you've played to suggest you new ones. Chances are they'll have at least heard of the referenced game