regul

joined 1 year ago
[–] regul@vlemmy.net 7 points 1 year ago

That's easy: they've spent more than ten thousand hours practicing!

[–] regul@vlemmy.net 6 points 1 year ago

Peronism is not a coherent ideology.

[–] regul@vlemmy.net 2 points 1 year ago

don’t pretend that the fall of the berlin wall wasn’t celebrated on both sides of the wall

The fall of the Berlin Wall and the replacement of a socialist government with a capitalist one are different events.

My point being primarily that support or opposition to state socialism in formerly (or presently) communist countries is not universal and not of a single character. Just like everyone who was cheering for the Berlin Wall to come down was not cheering for corporate domination or microplastics in their blood, not everyone who wants a return to state socialism is cheering for the Stasi or the NKVD to come back.

[–] regul@vlemmy.net 2 points 1 year ago (2 children)

Ask anyone? Or just anyone who immigrated to the west? There's a lot of selection bias inherent in the people who most westerners talk to about state socialism.

[–] regul@vlemmy.net 3 points 1 year ago (6 children)

not the good kind

he literally bought one of those new zealand prepper bunkers

[–] regul@vlemmy.net 1 points 1 year ago

Suffering from the Telltale disease. Pumping out more and more licensed games that are just a different coat of paint on the same game is going to lead to diminishing returns, I expect. Especially with a live service game, I have to imagine that at a certain point you're just fracturing your userbase.

[–] regul@vlemmy.net 7 points 1 year ago

ACAB as usual.

[–] regul@vlemmy.net 9 points 1 year ago (1 children)

I don't think a tagline could unhype me more.

[–] regul@vlemmy.net 8 points 1 year ago

She goes to another school. In Canada.

[–] regul@vlemmy.net 5 points 1 year ago (1 children)

Is it even any good with all the monetization stripped out?

[–] regul@vlemmy.net 1 points 1 year ago

Godd Howard

[–] regul@vlemmy.net 1 points 1 year ago

How are they actually doing financially? I feel like Siege was making them a good chunk of change at one point.

It just doesn't seem like anyone at the company has any interesting vision for games. Even when they tried to be creative with the initiative that brought us Unraveled, it was still just a physics-based 2d platformer.

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