porotoman99

joined 1 year ago
[–] porotoman99@lemmy.world 5 points 3 weeks ago

It's on Switch

 

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Made using Bing image generator.

 

Made using Bing image generator.

 

Using Bing image generator.

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submitted 4 weeks ago* (last edited 4 weeks ago) by porotoman99@lemmy.world to c/imageai@sh.itjust.works
 

...and the happy recipients:

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[–] porotoman99@lemmy.world 35 points 4 weeks ago (1 children)

Here is a link with more information if anyone is curious: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6791639/

The proposed theory is the preparations the patient made for the colonoscopy may have allowed the ladybug to survive the digestive system.

 

Using Bing image generator.

[–] porotoman99@lemmy.world 6 points 1 month ago (1 children)

As far as I understand it, the node is more useful for car routing, since it marks the exact point on the road where the intersection crosses, while the way is more useful for pedestrian routing, where the actual path to be traveled is more relevant. I agree that it seems redundant, but for all I know, car routers might totally ignore any pedestrian footways, which would prevent them from filling in the crossing data on the fly.

[–] porotoman99@lemmy.world 6 points 2 months ago

You can also Ctrl+click most things in the code editor to open its documentation.

[–] porotoman99@lemmy.world 4 points 3 months ago

For those who are curious, the text on the shirt says Kulvahdin Hooters, which basically translates to Femboy Hooters.

[–] porotoman99@lemmy.world 3 points 3 months ago

Any of the games in the Kingdom series.

[–] porotoman99@lemmy.world 9 points 3 months ago

It's from Mega Man StarForce 2 or 3 for the DS.

[–] porotoman99@lemmy.world 2 points 5 months ago

When I was 100%-ing Watch Dogs, I would see and hear the icon for hacking gates and doors whenever I went past them.

When I originally played Fallout 4, I would feel a compulsion to take any duct tape I saw.

[–] porotoman99@lemmy.world 23 points 7 months ago

https://steamstat.us/ shows that it's down for scheduled maintenance.

[–] porotoman99@lemmy.world 7 points 10 months ago

I really liked the hacking puzzles in Half-Life Alyx. There was a nice variety to the different type of puzzles that could appear, and the difficulty never felt like it got out of hand.

[–] porotoman99@lemmy.world 3 points 10 months ago

I'm continuing Daggerfall Unity now that version 1.0 is out. There were only 2 minor issues that I had with it when I previously played, and they both look to be fixed. I've joined a knights order, a temple, and the Dark Brotherhood, and got my character up to a high enough level that I would be comfortable with going for the main quest.

[–] porotoman99@lemmy.world 5 points 10 months ago* (last edited 10 months ago)

I just finished Scorn, it was very interesting.

I feel like the combat wasn't necessary since the puzzles and exploration felt like the main focus of the game, but at the same time, I don't know how they could have made the environment feel dangerous without the threat of death. There was a puzzle later in the game that did require you to injure yourself, but I don't think that would have worked as a replacement for combat in the rest of the game, and being present throughout the game would lessen the impact of it in the short moment where it is actually necessary. Also, the guns were very neat looking, so that is an additional upside to having combat.

Even though this sounds like a lot of complaining, I don't think I could come up with any other criticisms, as pretty much everything else about the game felt perfect. I don't think it is the sort of thing I will play again, but it will be something I will think back on more than most other games.

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