paulallen

joined 1 year ago
[–] paulallen@lemm.ee 3 points 1 year ago

Yeah, this one has definitely been made easier for casual audiences. The previous games have a higher difficulty and if you enjoy the general gameplay loop I highly recommend checking them out. (2 especially)

 

I’m about 5 hours in. I’ve 100%’d the opening stage and I just completed my first night mission. I’m loving it so far but have forced myself to take a break. It’s been 10 years since Pikmin 3. I really need to savor this.

[–] paulallen@lemm.ee 2 points 1 year ago

Can’t pick a favorite. But I will say the one I return to the most often is Super Metroid

[–] paulallen@lemm.ee 1 points 1 year ago

I had to unfollow ”politics” because it took over my entire homepage. It’s a bummer because the I like seeing the occasional political post. I’m guessing they drive more engagement and that’s why they’re so ”loud”.

 
[–] paulallen@lemm.ee 6 points 1 year ago* (last edited 1 year ago)

This was a brilliant idea my wife had. She sewed this little cloth sleeve to slide over it to prevent screen scratches.

[–] paulallen@lemm.ee 1 points 1 year ago

They did a good job with Wii U’s latency. The only thing that was shit was its range, which wouldn’t be a big deal because you’d only want to stream to the TV if you were in the same room as it. Ideally it’d be a dock that you can physically put the console in or stream to it.

[–] paulallen@lemm.ee 3 points 1 year ago

I do love me some unique hardware experiences, but I hate that it’s inherently difficult to port them. There are a lot of wonderful games that have been stranded on consoles like the DS, 3DS, Wii, and Wii U.

[–] paulallen@lemm.ee 3 points 1 year ago (2 children)

That’d be amazing, like a reverse Wii U

[–] paulallen@lemm.ee 1 points 1 year ago

…On the bottom. One on the top that can work in tandem with some sort of sensor bar would have to be squeezed in above the R and ZR buttons.

[–] paulallen@lemm.ee 1 points 1 year ago

…On the bottom. One on the top that can work in tandem with some sort of sensor bar would have to be squeezed in above the R and ZR buttons.

 

This is a weird one, but I’d love to see a reimplementation of the sensor bar. The gyro controls haven’t cut it for me. I like how the Wii U game pad had the sensor bar built in to the bezel. The real engineering nightmare would be squeezing IR cameras into the top of the Joycon

[–] paulallen@lemm.ee 46 points 1 year ago (4 children)

I’m sure this was just a developer kit and nothing to worry about, but if Nintendo is legit dropping handheld support, that would be a GIGANTIC mistake. They’d be squandering every drop of goodwill they’ve earned with the Switch’s success. Nintendo has found a wonderful little niche making super high-quality games with last-gen hardware that can be enjoyed on a TV or on the go.

I love my PS5, but I still turn to my Switch over and over again because of its versatility

[–] paulallen@lemm.ee 5 points 1 year ago

Waiting for this game is painful. That demo was SO good. I’m chomping at the bit to sink my teeth into the full experience.

[–] paulallen@lemm.ee 4 points 1 year ago (1 children)

Zero Mission was my first. Played it more than any of the others

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