[-] leftascenter@jlai.lu 5 points 6 days ago

All were invulnerable for a few rounds

9
[-] leftascenter@jlai.lu 3 points 1 week ago

It explodes in a burst of life giving energy. Both understanding work.

[-] leftascenter@jlai.lu 1 points 1 week ago* (last edited 1 week ago)

Gnoll trickster is just chill. Literally chill behind a door and whack it every 3-4 turns when it opens the door. And it appears in an easy already emptied level, unlike Scorpios where finding a door to chill is hell in the first place.

[-] leftascenter@jlai.lu 1 points 1 month ago

Push-Blast them out of water or pull them with chains?

[-] leftascenter@jlai.lu 3 points 1 month ago* (last edited 1 month ago)

My two cents:

  • new dagger ressemble too much new sword. Same with fishing spear and middle spear
  • (personal taste) hammerhead is too big.
  • big shield red I find a bit too dim.

  • golden and Cristal mirmics have centered locks!
  • artefacts timer and eye could be viewed 1 pixel more from the front to reduce size of sides.
  • I'm in love with the bland fruit

  • Top of walls seem slightly too bright
  • great sewers (and loved the last update on level gen)

  • mirmic, succubus and also robot have too many details

  • goo has a mouth, not my style

  • robot seems out of theme. Too harsh and steely. Maybe use a bit of bronze ?

  • New yog is top!

  • older necromancer could find a place as ghost invocation necromancer.

  • new ~~character~~ hero blend too much on background - also bad for people with sight issues.

[-] leftascenter@jlai.lu 2 points 1 month ago

I don't usually like roguelikes, but this one has me hooked.

9

Huntress run. I got an eye of the newt and thought it would add well with heightened senses.

It doesn't. Fair.

Bit why can't you just energize the trinket and destroy it to at least get some energy back?

leftascenter

joined 4 months ago