Also been enjoying Sea of Stars, it's like the modern love child of Super Mario RPG, Lunar and Chrono Trigger

Dnsimple for me. Swapped from GoDaddy like 10 years ago and haven't really felt the need to explore elsewhere, the costs are pretty good and never had any issues.

I love my duxtop induction, but you should make sure all your pots and pans are compatible with induction, only my cast irons work with mine.

Just put the card in your wallet and scan it like a metro pass card.

I'm using Connect on Android and it's been pretty flawless. Until I see a reason to swap, or a less insane paid version I'll just keep using this.

The containers are useful for having multiple accounts. Eg I have a work tab that has my work Gmail/PayPal/etc accounts logged in, so I can easily switch contexts without closing all my other tabs/windows

I have a pretty basic org-roam setup I think. I keep my org files all in a directory called "org" that I sync with syncthing (previously I used Dropbox), and whenever I setup a new machine, I just grab that folder and put it at my user root (with Dropbox I would just symlink the folder from "~/Dropbox/org" to "~/org").

Now no matter what machine I am on and where I make my changes I have them all up to date.

I generally have large nodes that contain all my knowledge, and I split them up as they get too big. E.g I used to have a single UnityEngine node, but over time I have split it up into many different nodes: EditorWindow, ScriptableObjects/UnitTesting/etc..

I have at least one node for each of my projects, and there is a "Tasklist" heading in each of those project nodes which contain all my TODOs, those project files are tagged with the name of the project, so that I can easily write an org-agenda search to grab all the TODOs from a single project into a single view without anything else I have stored in the file (which includes a project synopsis, architecture notes/UML diagrams, general notes, etcc..).

Since I am already in emacs when I am writing code, this keep it very simple for me to have this information as accessible as all my code files are. When I discover a new language feature or have to look something up, I just open up the node for that language, and put that new information in, linking to the source where i grabbed that snippet, or where the full MSDN documentation is stored if I need to go more in depth that my short description I write it. Copying down the information helps me internalize it, and I can easily just search through that file for information I have stored. This means that even if I don't have internet access, I have access to all my previously looked up information I maybe have forgotten.

Ive tried out loads of thees knowledge base apps, but I always end up coming back to org-mode and org-roam. Once I integrated everything into Emacs, its hard to swap out to something else.

I don't have much sympathy for this. If you really just care about the community, then just move the community to lemmy/kbin/discord/irc/whatever. These people are just afraid to lose their power over the community, not the community itself.

I don't have much sympathy for this. If you really just care about the community, then just move the community to lemmy/kbin/discord/irc/whatever. These people are just afraid to lose their power over the community, not the community itself.

Over 50% isn't too bad at this point in the game. We'll see if it drops lower over/after the weekend, but that is still a significant portion of subreddits, which are the only thing that generates content for reddit. I don't this this will actually do anything, and I am done with reddit now. I never felt attached to it, and I have found active communities on lemmy for most of my subs, and the community is way better here. I don't need reddit anymore.

Lumberyard was just a fork of cryengine, that's not what required a rewrite. They threw away all the FPS work that they hired a company to make for them, and redid that from scratch, and then also just rewrite systems all the time because they have no plan.

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hodgepodgehomonculus

joined 1 year ago