Fun is also what fuels exploration and learning. I think the overall point here is that there are people who have fun with different experiences that may be at odds with each other. Some people like struggling with something until they achieve success, and others just want to relax and have a good time.
Personally, I've had my fun with hard games in the past, but I'm turned off from the idea of getting stuck behind a skill barrier because I'm older now and have less time to spend on games.
I am happy with nerfs to avoid power creep as long as things are generally getting buffs.
I don't want to get into a situation where everything needs to keep getting blanket buffed for balance because they find imbalances and going up is the only option.