crossmr

joined 1 year ago
[–] crossmr@kbin.social 19 points 5 months ago (1 children)

Yes, like refunds it'll probably get sorted the first time someone's estate with a bit of money tries to will it to someone and then they take Valve to court/make a complaint to the EU.

[–] crossmr@kbin.social 35 points 5 months ago (3 children)

https://publicknowledge.org/eu-court-when-you-buy-software-you-own-it/

The EU has already taken care of it.

The Court of Justice of the European Union found that a
copyright owner exhausts the right of distribution to a copy of a computer
program once he sells, or authorizes the sale of, the copy. This means that whoever purchased the
computer program can resell it and the copyright holder cannot control the
resale of the copy. The Court found that
this exhaustion principle applies whether the copy is on a tangible medium like
a CD-ROM or DVD or an intangible download from the Internet, and it also
applies to corrected and updated programs that the copyright owner sells. Furthermore, the Court made clear that contract
clauses that deny the customer the right to transfer his copy of the computer
program are void.

[–] crossmr@kbin.social 1 points 5 months ago

The best method I've found for using it is to help you with languages you may have lost familiarity in and to walk it through what you need step by step. This lets you evaluate it's reasoning. When it gets stuck in a loop:

Try A!
Actually A doesn't work because that method doesn't exist.
Oh sorry Try B!
Yeah B doesn't work either.
You're right, so sorry about that, Try A!
Yeah.. we just did this.

at that point it's time to just close it down and try another AI.

[–] crossmr@kbin.social -5 points 5 months ago

The best part is the mods who don't remove posts where people celebrate someone being killed, or suggest someone be killed because they disagree with them. The unfiltered bigotry is really the second best part of the fediverse /s

[–] crossmr@kbin.social 6 points 6 months ago (3 children)

Half the time in these stories it comes out the parents/relatives/friends happen to actually be experts in the field and work at some high level place where the teens in question just happened to have access to cutting edge resources and 'guidance'.

[–] crossmr@kbin.social 52 points 6 months ago (9 children)

There had been one other documented proof of the theorem using trigonometry by mathematician Jason Zimba in 2009

No it doesn't.

[–] crossmr@kbin.social 8 points 6 months ago (1 children)

Yeah, they claim it's because of 'local distributors' to that region not giving them the subtitles, but I know, for example, that Korean movies are 99.5% always released on DVD, even in Korea with English subtitles. Yet in Korea, half the Korean content wouldn't have English subtitles, yet in other markets it did. Ironic that my spouse and I find it easier to consume Korean content outside of Korea than inside Korea.

You see this on youtube as well. Inside Korea a lot of movies are available through youtube with Korean subtitles embedded on them. They're cheap too, Often you can get new movies for under $5 (purchased, not rented), older ones can often be around $1. Same movie in another country, no subtitle, or certainly not Korean subtitles. Youtube has native subtitle support and they don't use it. At least we can VPN into Korean youtube and purchase things.

Amazon is bad for it. If you go into a show and look at the subtitles some of them are clickable. Meaning it searches by that subtitle language to show you more content that has that language as a subtitle. Problem is their subtitles are regional and they don't filter based on region. So when you search for Korean you might get 100 results with less than 30% actually having Korean subtitles. But they return the result because they have Korean subtitles in another region. My guess is in the US or Japan as Korea does not have it's own Amazon region since they don't operate there.

Disney plays its own games. Extraordinary season 2 is missing most of the Asian subtitles that were available for season 1. So we can't pick that up even though we enjoyed season 1.

Being a multicultural family and trying to consume content legitimately is exhausting to be honest.

[–] crossmr@kbin.social 41 points 6 months ago (9 children)

The worst part is when they geo-block accessibility. Netflix likes to make subtitles regional. In their mind no one ever moves to another part of the world to a country where they aren't 100% fluent in the language. Doesn't happen. I'm assuming their execs don't hire any staff in their mansions that aren't completely bilingual. You compare this to something like Disney and Apple who have a subtitle list a mile long on every show, Netflix will just heavily region restrict and even restrict subtitle availability by profile language. Lived in Korea, on my english profile Korean subtitles were available. A month after moving to an English speaking country, Korean subtitles disappeared from my profile (on the android TV app, they're still there in Desktop view, sometimes). A korean profile on the same android TV app? Korean is a choice. Their android TV app just cuts off several subtitle options for no reason.

[–] crossmr@kbin.social 3 points 7 months ago* (last edited 7 months ago) (1 children)

Nothing stops a private company from becoming shitty. They still enjoy profit. Valve isn't your friend, despite whatever image they try to project.

Approaching this from a developer point of view, let's talk about how Valve has changed and what they do.

Many people will point to how Steam removed Greenlight and made it easy for indie developer to just put out whatever they wanted. The problem is Valve tends to treat indie developers like the dirt on their shoe and let well known devs skate on their requirements and policies. A lot of people don't know that one of Valve's requirements for screenshots is that they be of actual gameplay. I can't count the number of store pages I've seen for unreleased games from well known studios that contain screenshots, or are entirely made up of screenshots, that clearly aren't gameplay. Things that are either cinematic shots, or simply from angles that wouldn't allow any gameplay at all, etc.

Meanwhile indie devs get their pages and games rejected for absolutely trivial reasons. A couple of great things I can highlight is them rejecting some library assets because 'the UI can be seen'. The library assets were generated from screenshots using Unreal's Hires screenshot tool. It's incapable of capturing the UI. That's kind of its thing. Another rejection came from them saying 'You claimed the game has full gamepad support, but when we tried it in local multiplayer the first player had to use the keyboard and mouse while the second player used a gamepad'. I sent them back a screenshot of the start button which had a checkbox beside it which said: "First player uses keyboard and mouse", because I wanted people to be able to play local multiplayer even if they only had a single gamepad. I could give a dozen more examples of absolute nonsense from Steam support in getting that game released, but it was was all of that type. Their support is inconsistent and abysmal.

Most recently trying to get taxes figured out with them because I moved from one country to another. I went back and forth with them went through a bunch of steps only to be finally told 'oh we can't actually update your account fully to the new country, you'll have to make a new account for the new country with the new business information'. So I did that, but oh.. the only way to do that was to buy an app credit. And I'd already bought the app credit on the original account because it was supposed to work. Took 2 more days of back and forth before they'd let me transfer that to the other account.

Steams in-game purchase support is laughable. Yes they technically have it. But as a developer, it makes no sense to use it. They take 30% to do nothing more than maintain a transaction record. You still need to keep a server on your own that matches that transaction to unlocked content the user has. Looking at that, we questioned why even use Steam for that? We now have a system set up on our own website where players can purchase things, we use a payment processor that only costs like 3%, and now players have a completely portable DLC account. When we release on other platforms later, players can just use the same content they've already bought.

From a consumer point of view. There are things they do, that I don't particularly like. The trashy meme 'curators' they tried to shove down our throat for the longest time. Trying to label any concentrated negative reviews a 'review bomb' regardless of whether or not it was related to legitimate criticism of the game, the march towards mediocrity with the sales.

But they gave us refunds! Only because it started as a legal issue in one place and it was just easier for them to just roll that out worldwide with the absolute bare minimum of effort.

There is no way you could look at the state of Valve sales in the early 2010s, compare them to now and think that they haven't gotten shittier. They used to be an event. The flash sales kept people coming back all the time, they had things going on on the website, the scavenger hunts, the mini games, etc. But they can't have refunds and flash sales at the same time! Sure they can. You're entitled to a refund. There is no law requiring they sell you a game over and over again. Absolutely nothing prevents them from saying 'If you refund a game during this sale, you can't buy it again until the sale is over'.

People were engaged. now the Steam sale is just 'meh'. This hurts developers as well. Especially smaller developers. People flood the website the first hour of the sale, check what's on sale, and then put the sale out of their mind for the next 2 weeks until its over. Because it never changes. Smaller devs greatly benefited from the high engagement and the 'event' of the sale. Users kept coming back. The more they come back the greater the chance there was that some of them might come across your game.

[–] crossmr@kbin.social 14 points 7 months ago (1 children)

Reposting things from reddit that have been posted there over 1000 times.

[–] crossmr@kbin.social 5 points 7 months ago

Well we're a small indie studio, so it's existed. We're waiting for promotional rounds from the companies we've partnered with. The main thing is everything works. While we released through Steam this will be cross-platform. Epic games some time in the future and if things go well maybe a console or tablet launch. So we have all game system purchases set up through our website and they're account based, rather than platform based. Buy it now while playing on Steam and if you get the tablet version later you can use all the same stuff.

It was good to have a small launch because we got to test that and makes sure that all the systems worked, which they did.

 
 

Piracy adjacent here. We have a printer, colour laserjet, that is from another 'region', was a really nice printer and we bought it just before moving and decided to bring it. There is an equivalent printer here with the same cartridges but we've found out they're 'region locked'. Brand is HP/Samsung.

I was wondering if anyone knows if third party cartridges which work around the chip also work around the region protection? We can actually region reset our printer, however 2/4 toner cartridges still have quite a bit in them so we'd like to use those up completely before switching.

Anyone know much about this?

 

A new in-production virtual tabletop platform focused specifically on skirmish games.

 

can't even post a thread in this magazine.

So my question: are we going to be defederating instances that don't crack down on users supporting and advocating terrorism?

#kbinMeta

 

Per the title. Just wondering if we're going to see any response if we start seeing users from particular instances spreading terrorist propaganda or supporting them.

 

This has been broken for awhile now, just wondering if there is an alternative method or some indication when it's going to be fixed?

As magazines get larger, they're going to require additional mods to help moderate them. Currently it doesn't seem possible to add anyone as any time you go to the moderator tab on a magazine, it just gives an error. I did once, for 30 seconds get a page to load, but haven't seen it since.

 

How can we add moderators to a magazine? As soon as we click moderators on any magazine we get an error. It's been going on for quite some time now

#kbinMeta

 

It looks like a new spamming tactic will be to set up your own instance and then just mass spam to other instances from there. Case in point, vive.im I've been noticing spam in one magazine from a user of this. I banned them, but they can still post for some reason. Decided to visit the instance and it looks like some default front page with '3' active users. If you look at the user's account on there they've made 12k posts already and seem to have a script set up to push their blogspam 3-4 times per minute.

  1. We need a clear process to report and get these kinds of things removed quickly.

  2. Bans need to work properly and stop these users from posting.

 

Why can a banned user from another instance continue to post to my magazine? He's clearly in the ban log but can still post.

#kbinMeta

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