TheMightyCat

joined 3 weeks ago
[–] TheMightyCat@lemm.ee 47 points 1 day ago (7 children)

I would suggest using another frontend like freetube then trying to fix google's frontend.

[–] TheMightyCat@lemm.ee 9 points 2 days ago

I've used a pinephone pro with arch and postmarket.

It works, but you really have to love linux to use it as a daily driver.

My banking app (bunq) worked using way droid.

[–] TheMightyCat@lemm.ee 3 points 1 week ago

Unless op used grok to make this how is it "their" tool if you use an open source model?

[–] TheMightyCat@lemm.ee 5 points 1 week ago (1 children)

But you can make this argument for anything that is used to make rich people richer. Even something as basic as pen and paper is used everyday to make rich people richer.

Why attack the technology if its the rich people you are against and not the technology itself.

[–] TheMightyCat@lemm.ee 10 points 1 week ago (11 children)

No?

Anyone can run an AI even on the weakest hardware there are plenty of small open models for this.

Training an AI requires very strong hardware, however this is not an impossible hurdle as the models on hugging face show.

[–] TheMightyCat@lemm.ee 2 points 1 week ago* (last edited 1 week ago)

All the calculations could be done before hand and stored and then the only thing left in the delayed draw is to set the buffer.

I haven't looked at the code yet so not sure how much if any it will save though.

Could also group pixels that are far away from eachother into a single call, while a compromise i think it will maintain the effect.

[–] TheMightyCat@lemm.ee 1 points 1 week ago* (last edited 1 week ago) (2 children)

A random suggestion would be to draw to multiple canvases, and use a CSS animation for the delay.

Also not sure if you are already doing this but it might be more peformant to use the raw buffer instead of draw functions.

Alternatively you could look into webgpu, it is ment for these kind of things.

[–] TheMightyCat@lemm.ee 5 points 2 weeks ago* (last edited 2 weeks ago) (7 children)

I don't use mint so this might be blatantly incorrect but after a bit of searching on mint's release schedule I would assume gimp 3.0 will arrive with the 22.2 or 22.3 version. With 22.2 expected at middle 2025 and 22.3 at start 2026.