[-] SugarSnack@lemm.ee 5 points 1 month ago

Bargaining power

[-] SugarSnack@lemm.ee 3 points 1 month ago

It's a choice of subscription or one time purchase

[-] SugarSnack@lemm.ee 8 points 3 months ago

Listed on stock exchanges instead of owned by private shareholders.

[-] SugarSnack@lemm.ee 4 points 3 months ago

Because you just run a script in poweshell and it gives you a legit licence. There have even been reported cases of Microsoft support advising to use the script when a customer has a licence issue.

[-] SugarSnack@lemm.ee 11 points 3 months ago

One has a stinger and one incubates eggs I guess?

[-] SugarSnack@lemm.ee 2 points 3 months ago

Does that mean it wouldn't be an issue if you bring an SSL cert from say ZeroSSL but use Cloudflare for DNS, caching, DDoS protection etc?

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submitted 4 months ago by SugarSnack@lemm.ee to c/world@lemmy.world
[-] SugarSnack@lemm.ee 3 points 4 months ago* (last edited 4 months ago)

Yeah I agree completely, but we shouldn't kid ourselves that companies are going to go bankrupt because a minority of users are absolutist about in-game ads, or will sacrifice social connections to avoid using Meta products.

In these cases an individual can act for any number of valid reasons, but it takes a much bigger collective action to influence the outcome, which requires a much bigger reason/scandal.

[-] SugarSnack@lemm.ee 7 points 4 months ago

They've got EA Sports FC (formerly FIFA) and madden though, they're never going to die.

[-] SugarSnack@lemm.ee 2 points 4 months ago

As a non-Czech, the answer is Czech

[-] SugarSnack@lemm.ee 2 points 4 months ago

Yeah for sure, I think the user had to provide keys in the latest Yuzu anyway?

It was donation builds with support for tears of the kingdom before released that screwed the project. The code itself was legal afaik.

[-] SugarSnack@lemm.ee 2 points 4 months ago

My understanding is the prod keys are required to tell the software (e.g. games) that it is running on an authorised device and passes certain checks / DRM.

To run the software without prod keys would require (I think) patching each game individually to skip those checks. So it could be possible but wildly impractical unless some other work around is found.

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SugarSnack

joined 1 year ago