1.) If you spend more time and resources looking for crime in one population than in another, then you are likely to find more crime in the scrutinized population.
2.) If it is about preserving a culture, there is no need to bring up crime rates.
1.) If you spend more time and resources looking for crime in one population than in another, then you are likely to find more crime in the scrutinized population.
2.) If it is about preserving a culture, there is no need to bring up crime rates.
I can't seem to access the first, so I will focus on the second.
1.) It is a study of Norway, not Sweden.
2.) The categories all kinda fluctuate, but the specific rates that are higher appear to be non-violent and the largest increase is traffic violations.
3.) This does not show an increase in crime rates overall as a result of immigration.
4.) Immigrant communities tend to be overpoliced which may explain increases in non-violent crime rates amongst the immigrant population (see this link detailing how Norwegian police purposefully focused on immigrants over the native population as an example of over-policing: https://journals.sagepub.com/doi/10.1177/1362480619873347).
I likely missed details in this report as I do not read or speak Norwegian, but if I missed something vital, feel free to highlight it.
I can't find any figures showing an actual crime wave in Sweden (excepting a sharp spike in 2020 followed by a significant decline in 2021, but 2020 had other circumstances that contributes that are distinctly different from immigration). What are you talking about? Right-wing parties always talk about how much worse the crime rates are due to immigrants, but data never seems to appear which supports this.
I mean, they supposedly used an algorithm that payed the voice actors for contributions to the training set and gives them royalties when it is used.
I mean, the Casimir effect was initially derived as the result of two infinite values having a finite difference.
I am waiting to find out he violated ITAR.
The fact they spin and the bits interact gravitationally makes them symmetric. There are almost certainly some asymmetric galaxies as we know galaxies collide and they will be asymmetric for a bit afterwards, but the spinning and fiction of gravity will make them symmetric again fairly quickly on galactic time scales.
From my time playing it, the looting wasn't satisfying nor was the combat. In looting, the drop rate of things good or useful for your class seemed too low. For combat, it kinda felt like there were wild swings in difficulty that made level progress kinda disappointing. Some of this may have been fixed more recently; I have not played in at least two months.
Given that 70-80% of people in the US will inherit nothing under the current system, any inheritance tax largely only affects those that have generations wealth to begin with. The exceptions might be things like the family farm as small farmers trends to be rather can poor, but with our current healthcare system, I don't think it is likely they could hold onto the farm until death unless they die by suicide or farming accident.
Most of that is the helium dilution refrigerator. Most electronic quits work at near absolute zero, so all of what you see here is wiring for the quantum computer (all those co-ax cables) and the equipment needed to manipulate the helium mixture to cool things down (you need the right mixture of helium isotopes because they boil at different temperatures so boiling away one isotope allows the remaining isotope to get even colder).