SloganLessons

joined 1 year ago
[–] SloganLessons@kbin.social 18 points 6 months ago* (last edited 6 months ago) (4 children)

They usually skip the morality and jump straight to the whataboutism. They know that the thing is bad and won’t argue that, but they will try to sweep it under the rug and change the narrative to US doing something bad too.

At the end of the day they’re like kids in a playground justifying that they can do something bad because someone else did it too.

Oh and I can tell that someone will misinterpret my comment and think I’m downplaying the sh*t that the US did

[–] SloganLessons@kbin.social 16 points 8 months ago

As a piece of software, nothing. It’s an open source browser, and has an added bonus of having many privacy settings on by default. Not even firefox can say the same, it comes with telemetry, pocket and whatnot out of the box.

But there are some fair criticisms about the company and its administration. For example, there was an incident years ago when you signed on a crypto exchange, it would swap the sign on link for their own referral link. They claimed this was an error and quickly patched it, but I don’t buy it.

You’ll quickly notice that a lot of people on lemmy passionately hate brave. So expect a strong bias and, as a result, truths but overblown, half truths and misinformation. Don’t ignore what they say but double check them.

[–] SloganLessons@kbin.social 6 points 9 months ago

Same, despite being in early access it’s already a lot of fun. Feels like the game that I wanted gamefreak to make but never did.

[–] SloganLessons@kbin.social 85 points 10 months ago (1 children)

Even with good old wine, the friend is still not wrong

[–] SloganLessons@kbin.social 1 points 10 months ago (1 children)

I’m hearing you, but where would you even stick it? There’s no hole

[–] SloganLessons@kbin.social 6 points 10 months ago

It will hit the lid

[–] SloganLessons@kbin.social 3 points 11 months ago

right, but what matters to most ad publishers is the number of eyeballs that are converted into buying customers

[–] SloganLessons@kbin.social 32 points 11 months ago (3 children)

My chips are also on them coming back, but at the same time it feels like Musk wants to make Twitter's business harder than it needs to be.

This reaction doesn't come from the last tweet itself, instead it comes from him not stopping with hot takes and not showing any signs of slowing down.

If he keeps going, I could see companies just accepting "it is what it is" and coming back, but at the same time it also feels like he's one tweet away from going too far for most companies. And it's not like Twitter is a strong social media anyway, they are not even in the top 10 social medias in terms of active users count: https://www.statista.com/statistics/272014/global-social-networks-ranked-by-number-of-users/

Maybe these companies may also decide that dealing with Twitter is more trouble than it's worth. But we'll see

[–] SloganLessons@kbin.social 3 points 11 months ago (1 children)

Those ultra-casuals, consume games not because but despite being games.

lmao

[–] SloganLessons@kbin.social 6 points 11 months ago (1 children)

Both.

Games that are usually criticized by this, also tend to be games that sell really well. Think Sony exclusives like Uncharted, TLoU, etc.

Some of the most beloved games by the communities are also story heavy, like Bioshock, Mass Effect, System Shock, etc. These games I mentioned have passable gameplay even when they were released, case in point, whenever you talk with someone about these games, they won't talk about the gameplay, they will talk about the twists, the characters, etc.

Then there are games that are the antithesis to this post: interactive movies and visual novels. Quantic Dream's games (detroit become human, heavy rain, etc) despite all their faults, sold well. Telltalle's put their foot in the industry with the first season of The Walking Dead, and they would still be in business today if it wasn't for their one trick pony game design and biting more than they could chew. Visual novels tend to be in the grey area and some people argue they aren't games at all, but some do feature gameplay, and people don't play those for the gameplay I can promise you that.

I do share the opinion that many publishers & studios in the gaming industry have the wrong idea that they need to be like the movie industry and have cinematic games. They don't. But the demand for those types of games exist too

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