PC games are a bit different simply from how open they are. It was too easy to rip disks which is part of how the perception of PC gamers as nothing but pirates came about in the 00's. Part of the reason that early Steam sales were so legendarily good was because so many publishers had written PC gaming off as a lost cause.
Paranomaly
Any time a company says "People don't want x" what they mean is "We don't want people to want x", usually due to money, effort, control, or a mixture of the three.
I needed this right now. Thank you.
WERLD PREMIEEEEEERE
Ah yes. If there's one thing that the Playstation has been known for over the years, it's been a very narrow selection of games to draw from.
Yes, I believe all the UbiArt games did. I would defend all three of those and wish they didn't slip into the wind
I mean, hey, refunding is at least a cool thing to do. Should be the bare minimum, but tons of publishers seem to just take the money and run.
I feel like lukewarm is the best Ubisoft has managed in about a decade now so seems like it should have been within expectations.
So like the one jar guy?
This game had a lot of good ideas but I feel like it was failed by limitations of the AI. It thoroughly went from scary to frustrating for me. The alien would regularly get into patrols where you had no chance of sneaking by, it would move along with you even if you were being stealthy just so that you weren't fully rewarded for sneaking away, and the number of fake out endings got tiring.
I mean, 30k daily users and 45th most popular on Steam isn't something to sneeze at. There was going to be a drop regardless so staying that popular is pretty good.
Vampire the Masquerade: Bloodlines Not only is it fantastic, it would benefit greatly from a remake due to how the code is held together by tape and dreams of a better future