PM_NUDES_4_DEGRADING

joined 1 year ago
[–] PM_NUDES_4_DEGRADING@lemmy.fmhy.ml 4 points 1 year ago (1 children)

New project idea: lemmyframes by 2024, or we do a blackout!

[–] PM_NUDES_4_DEGRADING@lemmy.fmhy.ml 1 points 1 year ago (1 children)

Sometimes, even at the same time.

Can we please get back to talking about Rampart? - spez, probably.

[–] PM_NUDES_4_DEGRADING@lemmy.fmhy.ml 5 points 1 year ago* (last edited 1 year ago) (2 children)

I definitely agree with you on 1, 3 and 4. Personally I haven’t even looked at Starfield because of the patient gamer thing, I’ll try it out in a few years or whenever it’s on sale / has enough buzz.

I do kind of defend a lot of dlc though. Some of it is predatory as fuck, but some of it just massively expands a game’s lifespan and you end up with massively more support/content in a post-dlc world than we ever got without it.

It just depends on if they’re selling Horse Armor, or if it’s a game that keeps getting major content patches for 10 years because it’s being supported by dlc. Both happen. Of course, given that “horse armor” is literally something Bethesda did…well…

[–] PM_NUDES_4_DEGRADING@lemmy.fmhy.ml 3 points 1 year ago* (last edited 1 year ago) (4 children)

Back when I was young, most games cost around $50. But back then they were 1/100th the size and complexity they are now, had absolutely no post-launch support whatsoever, and and even “AAA” titles used pixel art. They didn’t even have voice acting.

If I adjust for inflation alone, no other factors, a $50 game from back then would be $91 today.

I’m not happy about the price increase, but I certainly understand it and can’t really blame anyone for it. Frankly, I’m surprised this didn’t happen many years ago.

Personally, I’ve been a patient gamer for a while - welcome! It’s great here.