[-] Kissaki@beehaw.org 1 points 3 hours ago

The tldr doesn't match the text. Your elaboration is a lot better than your tldr.

[-] Kissaki@beehaw.org 7 points 15 hours ago

In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.

Holy mother of long sentences

Those patent abstracts are wild.

[-] Kissaki@beehaw.org 2 points 1 day ago

Because there is XP for each round played?

[-] Kissaki@beehaw.org 3 points 1 day ago

annual turnover rates at Amazon warehouses reached 150%

Crazy. Crazy that that works as a business strategy.

[-] Kissaki@beehaw.org 2 points 1 day ago

Battle and season passes and events can often be classified as ads. (Mainly "live service" games.)

Progression systems and gambling systems are a thing in games but not movies. Often taking away from inherent qualities and intrinsic motivation.

[-] Kissaki@beehaw.org 11 points 1 day ago

The Internet Archive Archive

[-] Kissaki@beehaw.org 5 points 3 days ago

about how Chinese people cope with constant surveillance in their country

Very interesting read.

Finally, wanting to protect privacy was often seen by participants as a desire to hide shameful secrets in order to save face. Here too, surveillance is viewed positively, as a tool to unmask shady behaviours and promote morality.

Damn.

In short, the way the Chinese citizens I spoke to experience digital surveillance is characterized by strong psychic tensions: the same persons who support surveillance as being indispensable in the Chinese context are also and nevertheless expressing the heavy burden that coping with such exposure places on them.

[-] Kissaki@beehaw.org 2 points 5 days ago

Missile guidance in the Peace section - :yep:

[-] Kissaki@beehaw.org 7 points 5 days ago* (last edited 5 days ago)

The/In short from Wikipedia:

The Ig Nobel Prize is a satiric prize awarded annually since 1991

  • Anatomy: Roman Khonsari, for finding that there is a greater instance of scalp hair spiraling in a counter-clockwise direction in the Southern Hemisphere.
  • Biology: Fordyce Ely and William Petersen, for finding that placing a cat on the back of cows and repeatedly exploding paper bags every 10 seconds for two minutes led to them producing less milk.
  • Chemistry: Tess Heeremans, Antoine Deblais, Daniel Bonn and Sander Woutersen, for their use of chromatography to separate drunk and sober worms as part of their research into polymer science.
  • Botany: Jacob White and Felipe Yamashita, for finding that the plant Boquila trifoliolata can mimic the leaves of plastic plants placed alongside it, leading them to conclude that “plant vision” is plausible.
  • Demography: Saul Newman, for finding that many claims regarding the existence of supercentenarians and other extreme age-related records originate from areas with short life spans, no birth certificates, and rampant clerical errors and pension fraud.
  • Medicine: Lieven Schenk, Tahmine Fadai and Christian Büchel, for finding that counterfeit medicine that induces painful side-effects can be more effective in patients than counterfeit medicine that does not cause painful side-effects.
  • Peace: B. F. Skinner, for his study on housing live pigeons inside missiles to guide them to their targets.
  • Physics: James Liao, for his long-running study on the ability of a dead trout to swim.
  • Physiology: Takanori Takebe, for finding that several mammals can breathe through their intestines using their anus.
  • Probability: A team of 50 researchers mostly based in the Netherlands, for supporting a prediction by Persi Diaconis that tossed coins are more likely to land the same way up as they started after they had flipped 350,757 coins.

lol

[-] Kissaki@beehaw.org 5 points 5 days ago* (last edited 5 days ago)

I felt strong aversion and irritation throughout, thinking they were unnecessarily making enemies.

They certainly have an extreme view and goal. And are personally invested to the point of seeing fellow collaborators on FOSS as enemies(?) now.

Putting up barriers through segmentation and alternative tech creates silos. To reach new people I don't think we can get around meeting users where they are and what they are familiar with.

Bring value through FOSS, and hint and nudge them. If you meet them where they are and bring them to your software it's already one more than none. You don't need to get them to make a huge leap into a whole ecosystem of alternative software at once.

Their categorical dismissal of other's opinions or priorities certainly felt irritating to me. Maybe they care more about FOSS license than UX or features, but why is that the only correct view in their eyes? Blind users may not even be able to use FOSS alternatives when they lack accessibility features or quality.

Even as a contributor to a project I don't want to use a supportive side platform only for that when it's annoying or cumbersome. I very well may just skip it, or leave as a contributor.

I would have been interested in the premise; why they think advocating and exclusively FOSS is the only correct view and thing to do. The lack of a strong basis also made all that followed more irritating.

[-] Kissaki@beehaw.org 3 points 1 week ago
  • 100: Honkai: Star Rail boxart
  • 99: No Man's Sky boxart
  • 98: Hohokum boxart
  • 97: Alan Wake 2 boxart
  • 96: The Stanley Parable: Ultra Deluxe boxart
  • 95: The Last of Us Part II Remastered boxart
  • 94: Might and Magic Clash of Heroes boxart
  • 93: Diablo IV boxart
  • 92: Cities: Skylines boxart
  • 91: Lumines Remastered boxart
  • 90: Yakuza 0 boxart
  • 89: Football Manager 2024 boxart
  • 88: Doom (2016) boxart
  • 87: Doki Doki Literature Club boxart
  • 86: Age of Empires II: Definitive Edition boxart
  • 85: Halo: The Master Chief Collection boxart
  • 84: Rytmos boxart
  • 83: Desperados 3 boxart
  • 82: Streets of Rage 4 boxart
  • 81: Assassin's Creed Odyssey boxart
  • 80: Turbo Overkill boxart
  • 79: Persona 5 Royal boxart
  • 78: Gran Turismo 7 boxart
  • 77: Portal 2 boxart
  • 76: Dishonored 2 boxart
  • 75: Psychonauts 2 boxart
  • 74: Undertale boxart
  • 73: League of Legends boxart
  • 72: Super Mario World boxart
  • 71: Into the Breach boxart
  • 70: Forza Horizon 5 boxart
  • 69: Roadwarden boxart
  • 68: Llamasoft: The Jeff Minter Story boxart
  • 67: Mass Effect Trilogy Remastered boxart
  • 66: Grow Home boxart
  • 65: Titanfall 2 boxart
  • 64: Invisible, Inc. boxart
  • 63: Metroid Prime Remastered boxart
  • 62: Inscryption boxart
  • 61: Space Giraffe boxart
  • 60: Grand Theft Auto Online boxart
  • 59: Pikmin 4 boxart
  • 58: Hitman 3 boxart
  • 57: XCOM: Enemy Unknown boxart
  • 56: Unpacking boxart
  • 55: Mini Motorways boxart
  • 54: Disco Elysium boxart
  • 53: Fez boxart
  • 52: The Case Of The Golden Idol boxart
  • 51: Batman: Arkham Collection boxart
  • 50: Resident Evil 4 Remake boxart
  • 49: Monster Hunter Rise boxart
  • 48: The Sims 4 boxart
  • 47: Pokémon Go boxart
  • 46: Tony Hawk's Pro Skater 1 + 2 boxart
  • 45: Fortnite boxart
  • 44: Shadow of the Colossus (2018) boxart
  • 43: Final Fantasy VII Rebirth boxart
  • 42: Hotline Miami boxart
  • 41: OlliOlli World boxart
  • 40: Burnout Paradise Remastered boxart
  • 39: Dwarf Fortress boxart
  • 38: Counter-Strike 2 boxart
  • 37: Microsoft Flight Simulator (2020) boxart
  • 36: Animal Well boxart
  • 35: Stardew Valley boxart
  • 34: Hades boxart
  • 33: Cocoon boxart
  • 32: Returnal boxart
  • 31: FTL: Faster Than Light boxart
  • 30: Sid Meier's Civilization 6 boxart
  • 29: Hollow Knight boxart
  • 28: Minecraft boxart
  • 27: Bloodborne boxart
  • 26: Sea of Thieves boxart
  • 25: A Short Hike boxart
  • 24: Cyberpunk 2077 boxart
  • 23: Helldivers 2 boxart
  • 22: Dorfromantik boxart
  • 21: Spelunky 2 boxart
  • 20: Half-Life: Alyx boxart
  • 19: Super Mario Bros. Wonder boxart
  • 18: What Remains of Edith Finch boxart
  • 17: DoDonPachi Blissful Death Re:Incarnation boxart
  • 16: Mediterranea Inferno boxart
  • 15: Final Fantasy XIV: A Realm Reborn boxart
  • 14: Citizen Sleeper boxart
  • 13: Norco boxart
  • 12: Tunic boxart
  • 11: Street Fighter 6 boxart
  • 10: Return of the Obra Dinn boxart
  • 9: Nex Machina boxart
  • 8: Elden Ring boxart
  • 7: Animal Crossing: New Horizons boxart
  • 6: Baldur's Gate 3 boxart
  • 5: The Legend of Zelda: Breath of the Wild boxart
  • 4: Super Smash Bros. Ultimate boxart
  • 3: Outer Wilds boxart
  • 2: Mario Kart 8 Deluxe boxart
  • 1: Tetris Effect boxart

The webpage has additional filtering options etc.


JS query code 🧙‍♂️

let s = ''
let i = 100
for (const x of document.querySelectorAll('li[id] img')) s += `* ${i--}: ${x.alt}\n`
s 
[-] Kissaki@beehaw.org 2 points 1 week ago
121
Steam Families is here - Steam News (store.steampowered.com)
submitted 1 week ago* (last edited 1 week ago) by Kissaki@beehaw.org to c/gaming@beehaw.org

Up to 6, sharing your shareable games library

Adult and child accounts, limit child accounts, approve and pay for child buy requests,

Intended for close household family; can't join a different one until one year after joining

If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted.

haha

207
submitted 1 month ago by Kissaki@beehaw.org to c/technology@beehaw.org

researchers conducted experimental surveys with more than 1,000 adults in the U.S. to evaluate the relationship between AI disclosure and consumer behavior

The findings consistently showed products described as using artificial intelligence were less popular

“When AI is mentioned, it tends to lower emotional trust, which in turn decreases purchase intentions,”

32
submitted 3 months ago by Kissaki@beehaw.org to c/gaming@beehaw.org

I stumbled upon their videos and watched three. It's absurd and often hilarious how bad most of the games are.

Jauwn shows us through the games and their gameplay, but also checks further into the mechanisms trying to bait people and the publishers and developers at times linking them to previous scams.

62
Flexible Display (www.youtube.com)
submitted 3 months ago by Kissaki@beehaw.org to c/technology@beehaw.org
34
submitted 3 months ago by Kissaki@beehaw.org to c/technology@beehaw.org
89
submitted 3 months ago by Kissaki@beehaw.org to c/technology@beehaw.org

I found this article a bit too elaborate and digressive, but it has a lot of content and sourcing.

In one email, Fox adds that there was a “pretty big disconnect between what finance and ads want” and what search was doing.

When Gomes pushed back on the multiple requests for growth

In a WIRED interview from 2021, Steven Levy said Raghavan “isn’t CEO of Google— he just runs the place,” and described his addition to the company as “a move from research to management.”

123
submitted 3 months ago by Kissaki@beehaw.org to c/technology@beehaw.org

From Forbes and Money content farms, to Google search algorithm changes promoting generic and generated content and big media platforms over specific results, to Google prioritizing ads, overpriced, and other worse results.

43
submitted 4 months ago* (last edited 4 months ago) by Kissaki@beehaw.org to c/gaming@beehaw.org

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity.

High Hell, released in 2017, features fast gameplay, short levels, and interactive loading screens. (Linked Clip) (High Hell Steam page)

What's the best kind of loading screen? Do you have examples of good or bad interactive loading screens?

37
submitted 5 months ago by Kissaki@beehaw.org to c/gaming@beehaw.org

In Sky: Children of the Light you can let yourself get taken by the hand, and the other player guides/plays for you and you barely need to do anything anymore. Felt a bit absurd and funny, but interesting nonetheless. Certainly unique. It was also very good to eat some snacks and watch yourself progress while doing so. bee happy emoji

Sky is an interesting and visually beautiful/well-crafted game. It has many things going for it. But also things I found frustrating and annoying.

I was also confused quite a bit, about quite a few things about what is happening and interacting in what way.

If only there weren't so many cutscenes blocking me from actually playing the game and feeling embedded in the world and atmosphere. I hate those disrupting cutscenes. Forced camera focus was also annoying at times.

Overall, I find Sky quite interesting, and can certainly recommend taking a look at and even into it.

Sky: Children of the Light is available on Steam for free, in Early Access. It has also been available on iOS since 2019, Android since 2020, Switch since 2021, PS4 since 2022.


Walking back and forth between sofa + controller + TV and my PC + keyboard to chat with people was a hassle though 🤡 (I was streaming PC to TV so it was the same thing. Chatting is entirely optional.)

(Sorry for the shitty ~~screenshot~~ photo of hand-holding.)


Have you played Sky? What did you think of the implementation of social systems and interactions with other players?

28
submitted 5 months ago by Kissaki@beehaw.org to c/foss@beehaw.org

I have an Android tablet and a pen for it.

Do you have any FOSS experience or recommendations for Android tablet drawing apps?

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Kissaki

joined 6 months ago