Jiggle_Physics

joined 2 weeks ago
[–] Jiggle_Physics@sh.itjust.works 1 points 19 hours ago

I mean programming in methods of anti-perving the camera view have been common in games for decades now.

Hermes the giant killer?

While David Brevik did move to GGG, he is not a dev there. He is an "advisor" and was originally hired to oversee their product exportation to China. Now GGG founded their company making games on the D2 engine, and were big fans of it, but I am pretty sure Brevik is the only D2 team member that went over, and he isn't a dev there, at least not fully.

If by stunt you mean, "discusses how the character has been set-up as the natural replacement with games media interviewer"... then sure, stunt.

[–] Jiggle_Physics@sh.itjust.works 2 points 1 week ago (1 children)

but then we wouldn't be defeating the whining about water battleships and the horizon

[–] Jiggle_Physics@sh.itjust.works 20 points 1 week ago (11 children)

Just make a hovering AWACS that can hold U2 elevation. Then the gunship could hit targets across the pacific.