[-] Heffy@lemmy.world 13 points 1 month ago

I really enjoy mini galaxy

You can have both naitive and wine games all listed in the one launcher to keep all your gog games together

And finding data for the games is easy because you can just navigate to it from the launcher

https://github.com/sharkwouter/minigalaxy

[-] Heffy@lemmy.world 3 points 10 months ago

Not yet, but I'll be checking it out now

Thanks!

[-] Heffy@lemmy.world 1 points 10 months ago

It was certainly better than skype

Team speak 5 is looking very promising. I'm pretty excited to try it out when I can host my own server

[-] Heffy@lemmy.world 5 points 10 months ago

Unfortunately Mumble and TeamSpeak aren't as feature complete and user friendly

But they're the only other alternatives I've checked out

[-] Heffy@lemmy.world 15 points 10 months ago

I'm on arch, so the package manager will update it

But sometimes there is a delay between the update coming out and it hitting the repos. This just stops me having any issues inbetween

[-] Heffy@lemmy.world 17 points 10 months ago

I've just told mine to not check for updates.

~/.config/discord/settings.json

And change "SKIP_HOST_UPDATE" to true

33
submitted 11 months ago by Heffy@lemmy.world to c/godot@programming.dev

Hi All :)

Massive thank you to everyone who gave feedback on the first demo I posted. I've already made improvements to the clarity of the gameplay, map and menus. As well as adding in the much requested damage counter for spell damage.

Wildmagic Wizardry now has a steam page! So please go hit wishlist to get a notification when my game launches into early access http://bit.ly/45hsnhV

The updated demo is now available on itch.io to play. Spell animations are another highly requested feature that are (hopefully) coming soon! http://bit.ly/3Q2cmYw

[-] Heffy@lemmy.world 1 points 1 year ago

It's certainly something I would like to do! I've tried to keep the combat UI rather big to give myself the option to port to mobile in the future

But at this stage its not something I'm actively working towards. The plan is to get the game complete and on steam before moving to consoles and mobile :)

[-] Heffy@lemmy.world 2 points 1 year ago

Thanks for trying it out! I'm so glad you enjoyed it!

Hmm, certainly is a strange bug with the window size. I'll have to look into it It looks like clarity is the top issue at the moment so I'll get onto making things much more obvious regarding damage and spells

I would have LOVED to do animations for all the spells but I'm just a solo dev so it will be coming later once I've got all the kinks ironed out :D

[-] Heffy@lemmy.world 1 points 1 year ago

Thank you so much, I'm glad you enjoyed it!

After playing it myself so much it's hard to know what is clearly explained and what isn't, so thank you for all the feedback :D

105
submitted 1 year ago by Heffy@lemmy.world to c/godot@programming.dev

Wildmagic Wizardry is a Spell Mixing, Dice Rolling, Strategy roguelike where you Mix the elements from your magical dice to create powerful spells and fight your way through groups of enemies.

Currently available on both Windows and Linux, so please give the demo a try and let me know what you think! ๐Ÿ™‚

https://heffy.itch.io/wildmagic-wizardry

Heffy

joined 1 year ago