What other metric would you use to measure "top sellers", flat units sold? $10 indies and games on sale would probably dominate that list. Seems the most sense to base it off of revenue.
Gabagoolzoo
...what isn't clear about it, Steam top sellers list has always been total revenue of everything sold on Steam. Even F2P games with microtransactions are counted.
Caddy makes it a breeze. Just get a domain name, add an A record for your IP and put in this one line:
caddy reverse-proxy --from example.com --to 127.0.0.1:8096
Just like that, remote access over HTTPS.
I put off using Jellyfin for years because of comments like this. Finally made the switch three years ago and lo and behold... it's just a better Plex. More customizable, less intrusive and the syncplay actually works. There are a few issues client-side depending on your platform, but other than that I don't get the criticism.
It's not impossible, you just need to name your files correctly. I haven't had a single issue with either Jellyfin or Plex. Used both for many years.
Sway devs don't support NVIDIA graphics
It's a barebones window manager (WM). Emphasis on a "tiling" window philosophy (windows by default do not overlap and open side-by-side) and keyboard-centric workflow which is great for programming. Most of the "Unix porn" posts you see are on a WM because they are highly customizable.
It's wild reading comments like these, because I thought they made it painfully obvious. All the headlines from that interview clearly delineated that they were talking about a "faster Steam Deck" aka a Steam Deck 2 and not a hardware refresh. Like here's a Verge article from September
"changing the performance level is not something we are taking lightly... I don’t anticipate such a leap to be possible in the next couple of years"
All that said, Valve might totally still have a Steam Deck refresh in the works that doesn’t change the performance floor. There’s a rich history of console manufacturers releasing smaller, lighter, and more power efficient versions of the same hardware...
Units sold is really only useful if comparing similar products. You wouldn't compare how many yachts are sold in a year vs how many toothpicks or sticks of gum, by the same logic it makes no sense to compare a $500 gaming console to a $2 indie game either. Steam sells a lot of different products, I mean how would you measure F2P games which are not even sold by unit in the first place? How about DLCs? Software licenses?
And I would argue the info is useless anyway. All the list does is give you rough idea on what's making money on Steam, there are no specifics given. No one is using this data for anything serious.