[-] BinarySystem@partizle.com 1 points 1 year ago

The original PS1 version. I've never played the remake but I really like the concept behind the tyrant. Ensuring I'll never play it xD

[-] BinarySystem@partizle.com 1 points 1 year ago

Windjammers is awesome. If you're ever looking to try a different game that's similar-ish, Bang Bead for Neo-Geo is also great!

[-] BinarySystem@partizle.com 1 points 1 year ago

Oh man I haven't thought about this game in years. I grew up with the NES version. Such a fun game with awesome music. Now that I think about it, I don't think I ever even played the original arcade version. Thanks for the post, fantastic write up :)

[-] BinarySystem@partizle.com 2 points 1 year ago

Recently fished out my PSP-1000 from my closet only to find the battery ready to pop. Need to look into disposing of it now before anything bad happens -_-

[-] BinarySystem@partizle.com 2 points 1 year ago

I remember getting to the police station, exploring a little bit, and then immediately noping out of playing the game ๐Ÿ˜…

[-] BinarySystem@partizle.com 2 points 1 year ago

Ooooh I've loved all their NES titles. They always have such great art and music. They are NES coding wizards.

[-] BinarySystem@partizle.com 2 points 1 year ago

Geez my first encounter startled me good. Very much a jump scare.

[-] BinarySystem@partizle.com 6 points 1 year ago

It's much older but the RE1 remake for GameCube has that same stressful (in a good way) gameplay you're describing. Looks pretty good for how old it is too in my opinion. It's the only RE game I've finished cause I'm a wimp ๐Ÿ˜…

[-] BinarySystem@partizle.com 1 points 1 year ago

You would have to ask @darklightxi@lemmy.world regarding the play store beta thing.

But we have early builds that get uploaded to IzzyOnDroid. You can also get them directly from GitHub.

The last release was 2 weeks ago unfortunately due to irl stuff. But the hope is to have a new nightly soon :)

[-] BinarySystem@partizle.com 1 points 1 year ago

Create a comment view has been reworked and is in the codebase though there are still improvements to be made.

With the new create comment view, the create button is on the top bar so it's always accessible. Touching the top bar will not close the create comment dialogue either.

There is still the issue of a comment draft not persisting and your place in thread being lost after creating a comment. The latter being a particularly annoying user experience for myself. I'm hoping one of us will be able to address that soon. A few of us haven't had a lot of time to work on Thunder lately, myself included :(

[-] BinarySystem@partizle.com 5 points 1 year ago

Just a guess, so I could be completely wrong. But I imagine Sync doesn't run text from the post feed through a markdown parser/renderer. It only does that when viewing the full post. At least that's the reason why we have a similar result in Thunder for lemmy.

[-] BinarySystem@partizle.com 1 points 1 year ago

Your comment led me to take another look at where we display external links and I think there is an improvement that can be made. Currently that option I mentioned disables all external link thumbnails. But what we should do instead is only disable the image scraping and still show the thumbnails if Lemmy has them. Expect a fix soon :)

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BinarySystem

joined 1 year ago