The newer games, particularly Elden Ring, got wayyyy better about not having to run back to the boss room.
I replayed Dark Souls 1 last year and it made me want to bash my head into the wall every time I had to hoof it back to a boss, especially in the late game.
The Metal Gear Solid series, particularly Snake Eater.
It's just so dramatic and over the top like the rest of the game.
They even wisely use it as a pallet cleanser after fighting The End and you have to climb that long ass ladder.