this post was submitted on 20 Dec 2024
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[–] will_a113@lemmy.ml 4 points 22 hours ago (1 children)
[–] Kvoth@lemmy.world 3 points 13 hours ago

Not saying it was a bad game, I've beaten it, but it was originally not a Mario game, hence the joke

[–] miseducator@lemmy.world 4 points 23 hours ago (1 children)

Donkey Donkey Picnic will always be my SMB2!

[–] MisterMoo@lemmy.world 3 points 23 hours ago (1 children)

I’ve always hated the American SMB2. I was surprised when I got older and found that it has a lot of passionate fans. To each their own!

[–] TachyonTele@lemm.ee 18 points 23 hours ago (1 children)

Mario wouldn't be anywhere near as popular as he is now if the entire world played SMB2 Japan. It's too derivative and difficult.

[–] directive0@lemmy.world 8 points 23 hours ago* (last edited 23 hours ago) (2 children)

I think you're definitely right.

There was a year in college where my friends and I grinded the real smb2 when it was available on the Wii shop.

It destroyed us. I don't think we ever beat it. We were stuck on the third world for most of the year and it was super deflating.

I still go back every now and then to get through it and even with save states it's just a gauntlet.

I love it for that though.

[–] ouRKaoS@lemmy.today 2 points 10 hours ago

I played it on SNES as "The Lost Levels" in Super Mario All Stars. Being able to restart at each world & not go back to 1-1 every time probably helped, but I beat it way before I beat American SMB2.

[–] TachyonTele@lemm.ee 1 points 20 hours ago

I agree, for what it is it's pretty cool. I've never gotten past a certain point either. I have a feeling it's a big reason for the easier difficulty and extra side challenges in later games.